1.0.0
Compatibility
Required content
Changes
MutationCraft
Every 5 minutes, the world mutates. Can you survive the chaos?
MutationCraft transforms your Minecraft world by introducing random gameplay mutations every five minutes. Each mutation changes the way you play, creating unique challenges and making every survival world unpredictable.
Whether you're exploring caves, building a base, or fighting mobs, you never know what will happen next.
Features
- ๐ Automatic world mutation every 5 minutes
- ๐ฒ Randomly selected mutations
- โก Easy-to-use
/mutationcommands - ๐ฎ Designed for Survival gameplay
- ๐ฅ Singleplayer and multiplayer support
- โ๏ธ Lightweight and performance-friendly
Included Mutations
- ๐ Blood Moon
- ๐น Boss Event
- โค๏ธ Double Health
- ๐ง Double Zombies
- ๐ Explosive Chickens
- ๐พ Fast Crops
- ๐ฅ Fire Rain
- ๐ซ๏ธ Fog World
- โ๏ธ Frozen World
- ๐ง Giant Player
- ๐ณ Giant Trees
- ๐ป Invisible Creepers
- ๐ Low Gravity
- ๐ Lucky Ore
- โ๏ธ Meteor Shower
- ๐ฆ No Gravity Items
- โ๏ธ One Hit Mode
- โก Random Lightning
- ๐งช Random Potion Effects
- ๐ Random Teleport
- ๐ Reverse Controls
- ๐จ Super Speed
- ๐ค Tiny Player
- ๐ฃ TNT Rain
Commands
/mutation startโ Start the mutation cycle./mutation stopโ Stop all mutations./mutation skipโ Skip to the next mutation./mutation randomโ Trigger a random mutation instantly./mutation difficultyโ Change mutation difficulty./mutation reloadโ Reload the configuration./mutation infoโ View the current mutation and timer.
Requirements
- Minecraft 1.21.1
- Fabric Loader
- Fabric API
Future Updates
Planned features include:
- More mutations
- Improved visual effects
- Custom sounds
- Configurable mutation interval
- New weather events
- More boss encounters
- Additional gameplay balancing
If you encounter any bugs or have ideas for new mutations, feel free to leave feedback. Every suggestion helps improve MutationCraft!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AMi3USYP:py53NaEC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AMi3USYP:py53NaEC"
}

