4.0.0
Compatibility
Changes
[Added] · New item: Move Wand · Right‑click a mob to select/deselect it. · Right‑click the ground to move all selected mobs to that location. · Right‑click air to toggle movement mode (Teleport / Walk). · Sneak + right‑click air to clear all selected mobs. · New commands · /mybattlemod move tp <target> <x> <y> <z> – Teleport a team or selected mobs to the given coordinates. · /mybattlemod move walk <target> <x> <y> <z> – Command selected mobs or a team to walk to the location. Target can be selected (mobs chosen with the wand) or a mod ID (all mobs of that team).
⚠️ Known Issue
· Player team joining – Using /mybattlemod team join on a player may not correctly update mob hostility. This will be fixed in the future(Fixed in 5.1.0).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SzaWI40b:VStUQYaU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SzaWI40b:VStUQYaU"
}

