Tags
Creators
Details
Licensed ARR
Published 9 months ago
Updated 4 months ago
All versions
1.0.0
Release
My Hero Academia: Crafted Justice 1.0.07 months ago 155
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Release 1.0.0
New quirks
- Electrification
- Anivoice
- Dupli-Arms
- Earphone Jack
- Tape
- Dark Shadow
- Half-Cold Half-Hot
- Pop Off
Electrification
- 3 normal skills (Human Stun Gun, Indiscriminate Shock 1.3 Million Volts, Taget Electo)
Anivoice
- 2 normal skills (Call Animals, Send Animals)
Dupli-Arms
- 2 normal skills (Octoblow, Octospansion)
Earphone Jack
- 3 normal skills (Counter-Balance, Heartbeat Distortion, Heartbeat Surround)
Tape
- 1 normal skill (Tape Grab)
Dark Shadow
- 2 normal skills (Dark Scratch, Ragnarok)
- 1 buff (Black Abyss)
- 3 super skills (Piercing Twilight Claws, Sabbath, Light of Baldur)
- 1 mobility skill
Half-Cold Half-Hot
- 4 normal skills (Heaven-Piercing Ice Wall, Wall of Flames, Flashfreeze Heatwave, Jet Kindling)
- 1 buff (Phosphor)
- 2 super skills (Coldflame's Pale Blade, Great Glacial Aegir)
- 1 mobility skill
Pop Off
- 1 normal skill (Grape Rush)
New Items
- Quirk Injections for every new quirk.
- UA Student uniform.
New Mob
- UA Student
New Structure
- UA High School
New Blocks
- Locker
- Costume Workbench
- Light Blue Terracotta Stairs
New Functions
- New command /spawnerselector to modify the mobs that spawn in structures
- New method for crafting costumes using the Costume Workbench
Changes
- Better movement of black whips
- Debris and large debris in zero gravity behave like creatures (mobs do not attempt to attack them)
- Right-clicking on a mob with blank costume plans gives you that mob's plan
- New model and texture for Strong Villain
- Mobs that spawn in structures now spawn where they can actually spawn
- The DoMobSpawning game rule affects mobs from the mod
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ecdS0Fwy:uQjZMf73"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ecdS0Fwy:uQjZMf73"
}

