Tags
Creators
Details
1.21+a2.1.5
Compatibility
Changes
main changes
+Speedster Vibrium armor
+Speedster can run up walls
+Added web shooters
+Armors can now be enchanted
+Scrolling trough the abilities using the scrollwheel
+Meteors are now (also) part of worldgen
+There's a limit on the amount of power's you can have
configurable using a gamerule
bugs that where fixed:
upgrades already getting put on the armor in the input slot of the anvil if the armor already has an ability
the hud stays on in f1
Variable linked abilities go on cooldown even if it didn't have any effect
items don't drop from a station if it is destroyed
known bugs:
Web shooter's won't fill up directly
When filling the web shooter's on a armor the data isn't synced to the server
please report any bug you find at the discord
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CMmFv2Lo:KAO5nSDD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CMmFv2Lo:KAO5nSDD"
}

