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Creators
Details
1.21+a2.4.7
Compatibility
Changes
Sorry for the wait. This has been a long one and there is still more I want to add. I want to Thank you for your patience.
main changes
+Super Soldier powers added
+Avatar of Bast powers added
You can now get Mutant powers by being near uranium
Toolbelt can now be equipped in addition to being put on the armor
Toolbelt are visible on the player when equiped
+More Toolbelts
You can now WebSwing
Phasing has a limit
+Adamantium (upgrades can be found in the end loot)
+Katanas
+Mjölnir & worthiness system based on killed entities and saved raids
Buildin texture/resource packs
+heart shaped herb
+decorative Kryptonite blocks
Radiations wont go through blocks
bugs that where fixed:
When filling the web shooter's on a armor the data isn't synced to the server
please report any bug you find at the discord
known bugs:
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CMmFv2Lo:NUxDB6ua"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CMmFv2Lo:NUxDB6ua"
}

