All versions
1.0.0
Release
MySkins 1.0.0 - 26.22 months ago 6
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Client and server
Required content
Any compatible version
Changes
Initial Release
Welcome to the first official release of MySkins :)
What's included:
- In-Game Skin & Cape Switcher: Change your skins and capes in real time with a live 3D preview.
- Download from URL: Import skins and capes directly using web links (
.pngand.webp). - 3D Body Scaling: Customize the Width, Height, and Depth of your Head, Torso, Arms, and Legs.
- Perspective Settings: Dynamic camera height adjustment and first-person hand scaling.
- Cosmetic Armor Toggles: Hide any armor piece visually while keeping full protection.
- Multiplayer Sync: Full network synchronization if other players or the server have the mod.
- Easy Access: Integrated buttons on both the Title Screen and Pause Menu.
- Multilingual: Full English and Spanish translation support.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tYxs4T5F:qei0Pu2x"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tYxs4T5F:qei0Pu2x"
}

