All versions
1.5.4
Release
N3R3SH's Oth3r Us3ful Tags (N3OUT) 1.5.42 weeks ago 11
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Server-side
Singleplayer
Changes
1.5.4 changes:
- Added Dynamic Lights support to MANY things.
- Added golden weapons from SimplySwords to #quark:counts_as_weapon_for_gold_tools_have_fortune.
- Added #c:buckets/entity_lava (containing entries from Nether Depths Upgrade) and added it to #c:buckets.
- Added cataclysm:khopesh to #minecraft:swords.
- Removed everythingcopper:copper_pickaxe from #c:tools/melee_weapon. (Why did I even add it to begin with??)
- Added cataclysm:wrath_of_the_desert to #c:tools/bow and #c:tools/bows.
- Added new tags: #n3out:halberds and #n3out:greataxes. Both of these and a few other items are in #n3out:large_axes, which in turn is in #origins:axes.
- Added #forge:eggs to #c:eggs (Alex's Mobs 1.21.1 port, I'm looking at you...).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fzQOwCOx:EU3NzLPB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fzQOwCOx:EU3NzLPB"
}

