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Details
Licensed ARR
Published 2 years ago
Updated 6 days ago
All versions
2.0.0-BETA-1b
Release
Naruto Destination 2.0.0-BETA-1blast month 18
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
Patch Notes 2.0.0-BETA-1b
Changes & Updates
**Open Beta Day One Batch **
Diplomacy statusgoes down from neutral to war directly and skips truce now. Truce is only required when going up again towards neutralDiplomacypage now has new buttons: propose, accept and withdraw relations right from the Info CardNPC-only villagesanswer your truce/neutral proposals on their own after a few minutes; alliances only if nobody in your village is wanted there- Running more than 150 blocks from a boss or Kage you challenged forfeits the fight: he heals and the cooldown starts
- Clan bosses now follow challengers up to 80 blocks from their compound and always return to their post after the fight
Guards, patrols and outpostsnow attack hostile mobs on their own. NPC editor got a "mobs on/off" toggle under Enemies- Updated default configs: NPC patrols (increased per-player cap, added all default affiliations to potential squad spawns), tailed beast raids (2h grace after server start, 60 min timeout, 4096 announce radius). Only applies if you didn't edit those files
Thrown tools(kunai, shuriken...) now drop after hitting an entity. Configurable per tool viadrop_chanceBingo Bookis now an item. Recipe: Book + Gold Ryo (you might get a ForgeModLoader warning)Bingo Book Standis now craftable (Bingo Book + Lecturn) and sits in every newly generated Kage estateAmaterasu: right-clicking your own black fire extinguishes it- Picking up items with an empty hand while max stamina > 0 keeps the hand empty
Flying Thunder Godrenaming menu: Jutsu Picker → right-click the technique → Marks…Skill Treesearch: just start typing, Enter cycles matches, Escape clears- New
xp_multiplierin the general config Quest Journalnow scrollsJutsu Pickerscrollbar can be dragged/nd statnow acceptsintelligenceSage Soupaccepts brown mushrooms as well as red
Balancing Changes
Taijutsu: every ability hits harder, cooldowns roughly halved,Combat Stancenow multiplies abilities and landed abilities add to your combo chainSummon chakra upkeep: every standing summon seals a share of your max chakra (clones 2-5%, normal 8%, sage 20%, big 15%, reducing with mastery)Summon JP Cost: JP costs to unlock summons has increased considerably for many summons that were obtainable a bit too earlyCurse Marknow stacks with every mode except Tailed Beast Chakra ModeBijuudamacapped at 60 block radius with damage dropoffThrown tools(kunai, shuriken, senbon, wire, bomb) +1 base damage- Clan bosses now also drop
Unidentified DNAsample andWorld Mystery Uzumaki clan bossnow loses 10% HP per Reaper Death Seal
Bug Fixes
- The first
tailed beastyou seal chakra from automatically becomes your active one Summon Management Menuremembers your stance and target filter. Default filter is now mobs only- Many sword's on-hit effect was dead (Samehada, Executioner Blade, Kiba, Shibuki, Nuibari, Scythe). They work now and blades lose durability per hit again
Rasenshurikencarry froze the projectile mid-airBlack Hunting,Black Spider LilyandShadow Sewingno longer fizzle when they catch lateAkimichi clan bossnow uses his giant and butterfly forms (they tried to use both at the same time)- Village NPCs and Kages no longer hit allied players or their summons
- Removed clone death chat spam
Sanshouoauto-shelter is off by defaultDNA samplesno longer vanish with the last vial- Fixed buying
Perfected Sage Modeafter completing imperfect Yamanaka: Mind Bodyjump improvementBroad Axeswing delay shortenedKarma Sealtexture moved from leg to arm- Mode Wheel and summon manager text no longer cuts off
- Blades from
OtherSwordscount for sword quests - Tailed beast raids ended while the beast was still alive
Flying Thunder Godmarks were lost on relogBijuudamadid no damage after touching waterTengai Shinseihit bodies multiple times per tick- Kage vote reminders sent with no candidates
Yin Healingnindo tree node description- Your summons never turn on each other any more, and you can hit your own summons without damaging them
- Kages no longer vanish and if they do, failsafes are in place
- Nara clan boss's Black Spider Lily no longer clings to you forever
- Hopefully fixed the occasional fall damage coming through
- Village bounties posted without funds now show "(posted on credit)"
- Various syncing and performance fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vOjCavUT:DIDc78Xl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vOjCavUT:DIDc78Xl"
}

