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Details
Licensed ARR
Published 2 years ago
Updated 6 days ago
All versions
2.0.0-BETA-3a
Release
Naruto Destination 2.0.0-BETA-3alast month 52
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
<:naruto_destination:1320680256688099338> Patch Notes 2.0.0-BETA-3a <:naruto_destination:1320680256688099338>
Changes & Updates
Tailed Beast Raids Rework
- Raids now have a forecast: your Kage and
/nd raid infotell you roughly when a beast is coming, and your village gets an omen 10 minutes before it arrives - Everyone is told which village is attacked and from which direction, with a
[Track]button that shows a compass to the beast in your action bar - New Raids tab in the Village GUI with useful related info
- New per-TB level requirements to spawn (150 for Shukaku, +40 per tail), all configurable
/nd raidreworked to be way more useful- Raid beasts show how much of them is already sealed in their boss bar
- The Ten-Tails can be enabled as a raid (off by default). It can't be sealed though
- Raid beasts now always arrive on the surface Tailed Beasts
- The Tailed Beast cloak was accidentally doubling it's mode multiplier, fixed
- Bijuu are 50% bigger now
- The
Jūbinode in the Nindo Tree is disabled for now (put your trust in us for a good alternative later) Eight Trigrams Sealing Stylenow also seals raid beasts with medium sealing efficiency Villages, Akatsuki & Missing-Nin- Kicking players from affiliations needs the kick permission now, the Kage can't be kicked, Jonin and title holders need a second leader's signature within 72 hours, no kicks during a petition, election or coup, and at most 3 a day. A kick now counts as an exile
- Leaving a village costs 5% of your merit and you have to wait 3 Minecraft days before joining another one
- Players who left a village get the road back on their Village page: apply from the card or speak to the Kage. Turning yourself in costs 2000 ryo plus your bounty
- Leaving a village during a war counts as desertion
- New NPC: the
Black Market Dealer, who shows up for missing-nin outside village territory - The Akatsuki can hold exactly one village: capturing a second one sends the Leader an offer to move the base (24 hours to accept), and any village they give up goes back to its old owner
- Missing-nin can ask the Akatsuki village's Vessel NPC to join up
- Akatsuki members get their first cloak for free, can wear armor up to the village rank they left, need 100 merit to run for Leader and earn 1.25x XP from kills
- Starting a petition now requires 3 days in the village
- Every village and affiliation (including ones added by admins) now has a full armor set for every rank and title, coloured in its own colours
- New Kage hat drip
- Village NPCs now wear their village's rank armor (cosmetic only)
- Wearing another village's rank set is allowed by default (configurable:
lock_to_issuing_village) Other - Killing Chunin, Jonin and Anbu NPCs gives more XP so leveling past 500 shouldn't slow down so much
- Summons are now internally balanced by how much damage they deal per second to one target. Heavy nerfs here, sorry for the initial miscalculation!
Thrown Weaponsreceived**+1 base damage**, fly much straighter and can now be crafted- Blocked
Byakugō Seal,Strength of a HundredandEdo Tenseifrom the Nindo Tree as they have to be unlocked externally (medical sensei and stronghold loot) - Otsutsuki DNA implanting now needs 1000 Medical
Village Archivescan only be broken by their own village, work once per territory and hold up to 8 World Mysteries and DNA each (configurable)- New config keys: unclaimed archives accessible for everyone, and a structure toggle per structure type
Stat Tokensare now separate items per value; old tokens convert automatically- Clan passives now apply retroactively, so every Senju gets their +1 JP per-level for levels they already had
- Reset Points are now earned every 10 levels instead of every 100
- Mount ability keys moved to
I/O - The
NPC Editorgained an armor switch (stats or cosmetic only) and can set quest target NPCs, spawn them and give rewards - New admin command:
/nd quest complete - NPC shinobi put less SP into Shurikenjutsu and more into Medical
Bug Fixes
- Fixed the "random three" starting clans being the same three on every new world (was bount to your UUID)
- Fixed genjutsu hitting through walls
- The Tailed Beast chakra
Rasenshurikennodes now need that beast before you can buy them Evil Sealing Methodnow works on NPCs and seals a form for 5 to 10 seconds depending on the sealer- Fifteen jutsu that only cost 1 chakra now cost a proper share of your chakra, and so do
Shield of SandandYomotsu Hirasaka - The
Raijin Kunaionly places marks for Namikaze who learnedFlying Thunder God - NPCs now actually use their melee jutsu and no longer stand still while their techniques are on cooldown
- Jutsu now hit multipart bodies like the Ender Dragon
- NPC summons are cleaned up when their NPC is gone, and NPC clones wear the right skin and eyes
- Every armor merchant got that village's armor to sell
- NPC villages no longer answer diplomacy for villages with active players, unless nobody there could answer it
- Custom affiliation files now load on server start instead of only after a reload
- NPC affiiliation shouldn't be able to raid their allies anymore
- Community names now only appear on random patrol squads and never replace a title
- Quests now accept custom NPC templates as targets
- NPCs that won a raid no longer keep fighting the old owner's village forever
- Edo Tensei summon affiliation fixed
- The Akatsuki recruiter's offer now shows up on the start page
Dust Flightnow turns off when the jutsu is removed from your hand
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