Tags
Creators
Details
Licensed ARR
Published 5 months ago
Updated last month
All versions
1.20.1-1.6.0
Release
Naruto new shinobi era 1.6.0last month 654
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Unavailable version
Unavailable version
Changes
Version 1.6.0 Final Changelog: The Sage Update
Major Features
- Toad Sage Mode: Unlocked access to the lore-accurate Toad Sage Mode
- Saringan Progression: Implemented a multi-stage progression system (1–3 Tomoe) with abilities scaling and enhancing dynamically as the eyes level up
- Eye State Toggling: Added the ability to seamlessly toggle between the standard Sharingan and Mangekyou Sharingan
- Dependency Display:The Skill Tree now displays specific prerequisite requirements for every node
- New Sealing Jutsu: Added 1 brand-new sealing formula
- New Structure: Added the Toad Oil Lake world generation structure
Combat System & AI
- Genjutsu Rework: Genjutsu mechanics have been overhauled and can now be cast directly onto mobs
- Akatsuki AI: Completely rewrote AI behavior from scratch for Pain, Obito, Itachi, and Kisame
- Bijuu Balancing: Substantially reduced health pools and damage output for all Tailed Beasts
- Senjutsu Overhaul: Completely reworked Senjutsu techniques and balance scaling
Visuals, Models & Animations
- Texture Standardization: Approximately 60% of all mod textures have been converted to a unified resolution standard
- Updated custom 3D models for Kirin and the Water Dragon jutsu
- UI Redesign: Replaced frame textures and background assets for the jutsu selection wheel
- Switching Animations: Added smooth transition animations when cycling through elements and techniques
Bug Fixes
- Partially resolved localization errors across multiple language files (ongoing polish).
- Conducted extensive codebase refactoring and cleaned up unused/deprecated methods.
- Fixed an issue preventing members of the Senju Clan from obtaining Wood Release (Mokuton).
- Fixed particle rendering issues during Byakugan Chakra Vision mode.
- Fixed chakra desync errors occurring when activating or deactivating Tailed Beast Mode.
- Resolved advancement trigger bugs and corrected lore discrepancies.
- Fixed model geometry glitches and resolved animation looping bugs.
Optional dependencies
Unavailable version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fNR6d0ai:7emMk5Pf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fNR6d0ai:7emMk5Pf"
}

