1
Compatibility
Changes
Features
Skill Types
- Health: Gain 1 Heart (2 HP) Per Skill Point Level (SPL)
- Armor: Gain 1 Armor Point Per SPL
- Attack Damage: Gain 0.5 Attack Damage Per SPL
- Movement Speed: Gain 10% More Speed Per SPL
- Efficiency: Gain 1 Innate Efficiency Level Per SPL
- Jump Strength: Gain 10% More Jumping Strength Per SPL
- Feather Falling: Gain 1 Extra Block of Safe Falling Distance Per SPL
- Reach: Gain 0.25 Extra Blocks of Reach Per SPL
Obtaining Skill Points
You can get skill points by doing some achievements and killing bosses. Note: You only get them for doing it the first time/getting the achievement for the first time.
Example: Killing an elder guardian awards 3 Skill Points
Example 2: Killing a warden/wither/ender dragon awards 5 Skill Points
Example 3: Trading witih a villager awards 1 Skill Point
There is a max amount of 50 Skill Points obtainable. The first of which is granted to the player as soon as they join the game.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vQIjAxZK:4IZsafQ3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vQIjAxZK:4IZsafQ3"
}

