
nbtech2fix
本mod为 [AE],[龙研],[封包合成],[封包龙研],[BCore],[MMSM],[PlayerShells]等mod添加一些bug修复和优化;任何功能可以单独开关 Adds some bug fixes and optimizations for mods:AE,Draconic Evolution, PackagedAuto,PackagedDraconic,BCore, MMSM, PlayerShells;Any function can be switched separately.
1.5.0
Compatibility
Changes
[添加]修复Observable在上传时网络不佳会阻塞一直无法查看调试结果;可选配置项,DISABLED关闭修复,TIMEOUT上传超时则中断,NO_UPLOAD禁止上传 [Add] Fixed the issue where Observable would get blocked and unable to view debug results during upload when the network was poor; optional configuration items: DISABLED to turn off the fix, TIMEOUT to interrupt the upload if it times out, NO_UPLOAD to prohibit upload [适配]AE合成忽略材料nbt功能适配NEO ECO的CPU [Adapt] Adapted the AE composition ignoring material NBT feature to be compatible with the CPU of NEO ECO
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:x8oLdObc:G7Q8lIv6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:x8oLdObc:G7Q8lIv6"
}
