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Details
1.0.2
Compatibility
Required content
Changes
-
Fixed a bug where bars would not display on top of the player even if
B:"Display on Players"=true -
Fixed compatibility with shaders
-
Added config options with which you can disable the rendering of name tags above mobs and player nickname (can be turned on/off separately), enabled by default
-
Added config option with which you can make the bars above mobs appear only if the player wearing hbm's ntm armor with the "Enemy HUD" bonus (It only works if hbm is loaded, it is disabled by default, however, the health of mobs when you wear armor with "Enemy HUD" ( name tag above them) is removed, since it is also regulated by an option that removes the name tag above mobs)
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:c9vlRwnr:XdYaamnK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:c9vlRwnr:XdYaamnK"
}

