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Creators
Details
Licensed GPL-3.0-only
Published 4 years ago
Updated 2 months ago
All versions
1.14.0-1.20.1
Release
NeMuelch 1.14.0-1.20.17 months ago 27
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
Content
- Added Crate Blocks in all vanilla wood types
- Variant
SINGLEstores up to 6 ItemStacks - Variant
ANGLEDalternate version of single, if you place it against a full block - Variant
DOUBLEwhen put on top of single or angled, increases storage to 12 ItemStacks (6 per layer) - Variant
ENTITYstores Entity with less tick based impact on the logical server side (no Mob AI, ...). Simply interact while you have a Mob on a leash. To retrieve, either break the block or interact with leash Item - Check
canCrateStoreEntityGameRule andnemuelch:crate_storage_whitelistEntityTag for configuration
- Variant
- Added new Admin Item commands (
/item ...)killauradeletes dropped Item Entities in a radius for a set duration with an optional Item Filter (intentionally non-persisntent)
- Added new Admin Entity commands (
/entity ...)healthmanages and gives info about target entity healthnourishmentmanages and gives info about Player target hunger and saturationswapexchanges position and look angle of two specified entitiesfiremanages fire ticks of target entity
- Added new Status Effects:
nemuelch:executionwhen effect runs out kills entity if they are below a specific health threshold based on effect amplifier:(amplifier + 1) * 0.01. So Effect amplifier of 69 is death below a threshold of 70% of Entity's max healthnemuelch:rebound"records" incoming damage while effect is active and re-applies after effect runs outnemuelch:deferred_health(+ Potions) act same as Instant Health Status Effects but only apply the effect after the effect runs outnemuelch:deferred_damage(+ Potions) act same as Instant Damage Status Effects but only apply the effect after the effect runs out
- added more sounds
- added Miasma
- items with two layers, both can be colored independently over its NBT
- particle based on those items
Fixes
- Fixed Glove Item Assets
- Changed and fixed multiple interactions on the "PullUp" feature (QoL)
Note
Updated internally used Fabric Loader version to 0.17.2, but sill allows for older versions (older versions won't be tested for bugs in the future)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bwKDcyDE:aA5FfgZK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bwKDcyDE:aA5FfgZK"
}

