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๐ PasterDream ๐ v0.10.0 โ The Dream, Redrawn
"First, we redraw the trees."
"Then, we contain what should never have spread."
"Finally, the dream returns to the shape it was always meant to hold."
๐ This Update's Contents
โ ๏ธ Pre-release. Please back up your saves before upgrading. World generation changes primarily affect newly generated chunks. If your world has encountered the arena ruins infection anomaly, a backup is especially recommended.
๐ณ I ยท The Windmoor Tree, Reborn
Once, the windmoor tree was a single shape, repeated. Now it is eighteenโeach with its own height, its own branching, its own silent way of holding the wind.
- Procedural Generation โ The windmoor tree now grows in 18 distinct size, height, and branch combinations, with support for hanging vegetation beneath its canopy.
- Debug Crystal โ A new variant-switching debug crystal allows testing of structures and procedural features in-world.
- Mushroom Plains Threshold Adjusted โ The Dyedream Mushroom Plains rarity threshold has been retuned, so the biome can be found reliably once more.
- Crystal Buds, Underground Only โ Dyedream crystal buds now generate only within caves, with reduced density.
The windmoor no longer repeats itself. Each tree is its own answer to the sky.
๐๏ธ II ยท The Arena's Infection, Contained
The arena ruins were meant to be discovered. Instead, they were being infected before they were ever placedโmarked by a corruption that arrived before the structure itself.
- Real-Placement Confirmation โ Arena ruins now confirm infection only after genuine placement, preventing structure search or preview from triggering the infection prematurely and locking the ruins.
- Infection Range Limited โ The arena infection now respects a defined range. When the boss is defeated, the infection halts, and blocks and biomes gradually recover.
- Configuration Toggle โ A new arena ruins infection toggle has been added, defaulting to off.
The corruption no longer precedes the ruin. It waitsโas it always should haveโuntil the ruin is real.
๐ III ยท The Dream's Atmosphere, Restored
A dream has a color. It has music, a fog that breathes at dusk, and a light that remembers the hour. Some of these had been lost.
- Biome Music Mapping โ Corrected the biome music mappings for Dyedream and Wind Journey, restoring the Wind Journey background music.
- Night Fog, Ambient Light, and Glow โ Corrected the Dyedream night fog color, ambient brightness, and glow timing. The Cold Domain glow timing has also been corrected.
The dream sounds again. The dusk knows its color. The light returns to its hour.
๐ณ๏ธ IV ยท The Depths, Reconnected
Beneath the dream, the earth remembers its fire. That path had been severed.
- Underground Lava Generation โ Restored the underground lava generation chain within the Dyedream dimension.
The deep places burn again, as they were always meant to.
๐ฆ V ยท What Was Once Named, Still Answers
A block that has been renamed should not forget the name it once carried.
- Shadow Bookshelf ID Merged โ Shadow bookshelf block IDs have been merged, with aliases added for legacy block and item IDs.
- Windmoor Leaves Aliases โ Legacy windmoor leaves IDs (
windmoor_leaves_0/1โwindmoor_leaves,windmoor_leaves_2โwindmoor_hanging_vine) now resolve through aliases.
Old worlds still speak. The dream remembers every name it has ever worn.
๐ Update Overview
+ ๐ณ Windmoor tree now procedurally generated: 18 size / height / branch combinations
+ ๐ณ Hanging vegetation support beneath windmoor canopies
+ ๐ณ Debug crystal added for structure and procedural feature testing
+ ๐ณ Arena ruins infection toggle added (default off)
+ ๐๏ธ Arena ruins now confirm infection only after real placement
+ ๐๏ธ Arena infection range limited; recovery begins after boss defeat
+ ๐ Biome music mapping corrected for Dyedream and Wind Journey
+ ๐ Dyedream Mushroom Plains rarity threshold adjusted
+ ๐ Dyedream night fog, ambient light, and glow timing corrected
+ ๐ Cold Domain glow timing corrected
+ ๐ณ๏ธ Dyedream crystal buds now cave-only, with reduced density
+ ๐ณ๏ธ Dyedream underground lava generation chain restored
+ ๐ฆ Shadow bookshelf block IDs merged; aliases added for legacy IDs
+ ๐ฆ Legacy windmoor leaves IDs aliased
- ๐๏ธ Premature arena infection from structure search or preview
- ๐๏ธ Unbounded infection spread after arena generation
- ๐ Missing Wind Journey background music
- ๐ Unfindable Dyedream Mushroom Plains
- ๐ณ๏ธ Dyedream crystal buds generating on the surface
- ๐ณ๏ธ Severed underground lava generation in the Dyedream dimension
๐ The dream is redrawn. The trees are many. The infection is contained. ๐
"Every tree was once a single shape, repeated until it forgot how to be anything else."
โจ For every world that must be backed up before the dream changes.
๐ v0.10.0 โ The dream, redrawn. Sleep deep. ๐
๐ญ Coming Soon
v0.11.0-Alpha.1 โ An early technical test of new modules and architecture.
Stability is not yet guaranteed. Intended for technical testing only.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zB2TrIqI:1pZc8dxO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zB2TrIqI:1pZc8dxO"
}

