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Details
26.1.2-1.4.0
Compatibility
Changes
NeoSync 1.4.0
The first full release for Minecraft 26.1.2.
You can watch a shell being made now. The body prints from the feet up while the constructor works, then the skin paints on over it, instead of nothing happening until the shell is finished.
Shells also build faster. A new shellConstructionSpeed setting controls this, and the default of 2.5 means a shell finishes in well under half the time it used to on the same power. Turn it up for quicker builds, or down if you want shells to stay expensive.
Operators can open the shell menu anywhere with the select command and step straight into any finished shell, without walking into a Shell Storage. It needs permission level 2, so ordinary players cannot use it. Add a player name to open the menu for someone else.
Fixes
The machines are drawn properly again. The Shell Constructor, Shell Storage and Treadmill were showing up as plain boxes with their artwork smeared across them. The doors open and close, the light on the storage shows its colour, and the items look right in your hand and in the creative menu.
Block and item names no longer show as raw text like block.neosync.shell_storage.
The flickering along the edges of the machines is gone.
Shells resting in a constructor or storage no longer twitch their heads.
The shell menu is a proper radial dial again. Every slice shows the shell standing in it with its colour around the rim, unfinished shells show how far along they are, and the middle tells you which dimension you are looking at, with pages once you have more than eight.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QJvmrm6D:hkWJrRSQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QJvmrm6D:hkWJrRSQ"
}

