
Nice Death Tweaks
ArchivedLoose a bit of max health everytime you die which regenerates the next ingame day and enjoy a new death message system.
Tags
Creators
Details
1.0+mod
Compatibility
Changes
Below changes are compared to the last version of Player Death Reworked
Changes:
- Major Performance Improvements
- Added more global death messages (before 50, now 248)
- Max health loss now is 7 Hearts but in smaller steps per death than before
- Added Ankerheart enchantment (with support for Enchantments Lore and Enchantments Descriptions mods)
- Removed Regeneration effect for sleeping in bed (since max health regens every day anyways)
- Eating a Enchanted Golden Apple now longer restores max health
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lL08Leog:8DkbpBzt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lL08Leog:8DkbpBzt"
}
