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Details
Licensed GPL-3.0-or-later
Published 2 years ago
Updated last year
All versions
1.0
Release
v1.02 years ago 177
Compatibility
Minecraft: Java Edition
1.21.3
Platform
Data Pack
Changes
This changelog reflects changes compared to the latest Nice Mobs Remastered version
Changes:
- valid mob types are now controlled by valid_for_equipment tag list
- random equipment has now a chance to be enchanted randomly
- random equipment has now random damage applied to it
- Armor has now a small chance to drop (except Diamond/Netherite)
- head, main-/offhand equipment is now applied less often
- player heads which had a fixed player skin in the past have been replaced by dynamic player skins based on players who joined the server (single player worlds of course only fetch the players head)
- mobs with player heads which have a player skin do also show the name of the player
- Bogged can now also show player heads with player skins
Fixes:
- shields and other offhand items being able to get dropped
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ogSahNDj:I8GWbqo5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ogSahNDj:I8GWbqo5"
}

