
NiceWurst
NiceWurst is a non-cheating, utility-focused version of Wurst 7 CevAPI for Minecraft 1.21.11, 26.1.2 & 26.2. It keeps the customization and utility tools of Wurst, removes all cheating behavior then adds all the new features of the CevAPI fork.
Tags
Creators
Details
0.57
Compatibility
Changes
NiceWurst Release Notes
New Hacks
InventorySorter
- Sorts and stacks items in containers or the player inventory, with optional hotbar inclusion and configurable sort-button placement.
FastFill
- Fills reachable positions inside a selected area with a chosen block.
- Includes range, placement speed, replace, air-place, and automatic tool-switch controls.
AutoSpawnProofer
- Finds nearby spawnable blocks and can automatically place light sources.
- Includes range, light-level threshold, and ESP rendering controls.
AreaNuker
- Breaks reachable blocks in a selected area while moving through it.
- Includes range and automatic tool switching.
ChatSpam and CommandSpam
- Added separate utilities for repeatedly sending chat messages and commands.
PlayerMute
- Mutes individual players’ chat messages with an in-game player list/editor.
- Added
.mute <player>,.mute unmute <player>, and.mute list.
AutoClicker
- Automatically simulates configurable mouse clicks and integrates with keybind processing and input simulation.
AutoLoot
- Automatically upgrades armor and equipment from valuable dropped items and, optionally, opened chests and shulker boxes.
- Supports always-on or post-player-kill modes, movement toward loot, named-item protection, range, and action-delay controls.
ShearAura
- Automatically shears configured entities and removes configurable equipment such as wolf armor, llama carpets, harnesses, saddles, and horse armor.
- Supports range, hand/inventory item selection, per-entity controls, and target-box rendering.
AntiBreak
- Prevents tools and other damageable items from being used below a configurable durability threshold.
- Coordinates with AutoTool and SpeedNuker to avoid breaking the last usable tool.
NiceWurst additions
- Added SpeedNuker, Nuker, AirPlace, AutoFarm, AutoMine, Tillaura, TreeBot, Tunneller, VeinMiner, AntiHunger, FastLadder, Fish, AutoArmor, AutoPotion, AutoSoup, BarrierESP, NoFog, NoOverlay, NoPumpkin, SpawnRadius, Trajectories, TrialSpawnerESP, LogoutSpots, ChatTranslator, FancyChat, AutoSwitch, and Restock to NiceWurst.
Modified Hacks
SpeedNuker
- Added left-click-only activation and tool-preservation behavior.
- Preserves damageable tools at 1% durability, searches the inventory for a replacement, and disables itself when no usable tool remains.
- Added expanded nuker/tunnel modes and improved tool selection and block-breaking coordination.
PacketRate
- Moved limiting to connection-level outgoing-packet events so direct connection sends are covered without double-processing packets.
- Added queue-versus-drop behavior for excess packets, synchronized queue/rate state, limiter bypass handling, and improved status text.
AutoTool
- Added inventory-wide tool selection for block breaking and an allowed-slot filter.
- Improved fallback behavior when the best tool is outside the hotbar and coordination with SpeedNuker and AntiBreak.
AutoBuild
- Added optional flight activation while building, with cleanup that restores the previous state.
- Improved generated-template selection, strict build order handling, nearest-target selection, and placement targeting.
AutoSign
- Added recent-edit tracking to prevent SignAura from repeatedly editing the same sign and exposed aura state for other features.
AutoDrop
- Added experimental packet-only mode that sends raw throw packets and clears the local slot to prevent repeated drops.
AutoEat
- Added controls for eating while flying, while looking at mobs or players, and while looking through walls.
- Added a shared pause signal so combat and inventory actions yield while eating or while AutoEat is preparing to eat.
AutoTotem
- Added configurable green-count thresholds, linked RemoteEnderChest totem counts, and optional tracking/display of other players’ totem pops.
AntiDrop
- Added input-level protection that consumes queued drop-key presses in addition to blocking inventory throw actions.
AttributeSwap
- Added target-mode restrictions and prevents target-slot reservation when the required weapon is absent.
BedrockEscape
- Added super-safe shaft detection/rendering and improved boat placement and boat-entry retries, including chest-boat handling.
RemoteEChest
- Added remote container interaction support for many container-like blocks, blocked-container warnings, and AutoTotem refill support.
- Added container-size safety checks and improved interaction handling.
NBTFilter
- Reorganized settings into limits, container safety, and advanced groups.
- Added block-entity, item-stack, packet-size, and whole-inventory limits, plus protection against opening overloaded containers.
- Added packet/right-click/container hooks and moved the hack to the Other category.
ItemHandler
- Added placed player-head detection, including wall-mounted heads, with owner and tooltip/subtitle information in the nearby-item HUD.
- Improved ItemHandler tracer rendering.
ClientChatOverlay
- Added chat-head rendering and an option to use server-provided username colors.
DamageESP
- Added packet-backed damage tracking, popups, three-second attack-burst aggregation, and optional chat summaries.
DurabilityHUD
- Added optional EnchantmentHandler colors to hotbar enchantment lines.
EnchantmentHandler
- Added enchantment coloring for Chest Search results and optional coloring in item tooltips.
- Improved handling of crafting/result slots and excluded screens/slots.
GlobalToggle
- Added a global ESP/tracer range limiter and per-source tracer filters.
HandNoClip
- Added wall-entry support for boats when Enable On Target is active.
- Added right-click target handling and improved boat/villager target selection.
NewerNewChunks
- Added a minimum-classification-Y option and improved classification evidence handling while chunks are still updating.
Navigator
- Added a configurable background overlay while Navigator is open.
PotESP
- Updated suspicious-item handling to ignore natural/malformed pot contents that should not be treated as evidence and improved tracer rendering.
StaffMonitor
- Added Mojang staff names and UUIDs and expanded staff detection/monitoring behavior.
StasisDetector
- Added WebhookAlert integration so detected stasis chambers can trigger webhook alerts.
WebhookAlert
- Added alerts for shulkers, double chests, ender chests, StasisDetector results, named entities/items, and named blocks, with per-alert toggles and world-detection deduplication.
AutoLibrarian, Freecam, SourceFill, SkyBuildESP, and SuperInstaMine
- Updated tracer rendering, compatibility, or related interaction behavior in these NiceWurst-available hacks.
Removed Hacks
- No NiceWurst-available hack was removed during this update window.
- Removed the old Plausible analytics/telemetry implementation.
- Removed the old NBTFilter hard-quarantine, chunk-sanitising, and Escape Mode controls as part of the NBTFilter redesign.
- Removed outdated build helper scripts and the obsolete Sodium 0.9.0 workaround.
Other Changes
Proxy support
- Added persistent HTTP and SOCKS5 proxy management for multiplayer connections.
- Supports authenticated proxies, import, testing, selection, disabling, removal, and direct-connection fallback.
Commands and UI
- Added
.keyboard,.keymap, and.mutecommands. - Added a visual keyboard/keybind manager with occupancy and conflict handling.
- Updated the NiceWurst Options layout and related settings screens.
- Improved ClientChatOverlay routing, tab-list options, hack-toggle rendering, and player-mute integration.
Shader backgrounds
- Added Shadertoy-powered title/menu backgrounds with custom shaders, presets, and Overworld, Nether, End, multi-realm, and XRay-style modes.
- Added a default shader-background preset and fixed shader-background behavior.
Server and packet tooling
- Added a per-server
Bypass Mojang blocktoggle in Edit Server; it is saved with the server entry and changes server-name resolution when connecting. - Added Mojang names and UUIDs to the staff database.
- Map-item packet dumps now include map ID, scale, lock state, decorations, colour patches, and complete map colour buffers.
- Verbose monitoring now records chat input and output separately as CHAT-C2S and CHAT-S2C events, including source, message, command classification, and chat kind.
- Extended PacketFirewall/PacketTools integration for connection-level packet and chat monitoring.
Build and project changes
- Updated Fabric API, Sodium, Gradle Wrapper, Gradle/build configuration, Spotless, dependency metadata, GitHub workflows, and warning-mode/build behavior.
- Added Modrinth project/version metadata for NiceWurst builds and refreshed the README.
- Normalized repository line endings, removed trailing spaces from the premerge script, and defined a line-ending policy.
- Fixed an ESP rendering crash and several build/workflow issues.
- Bumped the NiceWurst fork release version from 0.56 to 0.57.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:V5aiZX0p:rmXt51qF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:V5aiZX0p:rmXt51qF"
}
