Tags
Creators
Details
Licensed MIT
Published 15 hours ago
Updated 6 days ago
All versions
1.0.0
Release
Nightshift 1.0.06 days ago 1
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Procedural Night Events: Adds a default 33% chance for a night to transform into a specialized event.
- Focused Hordes: The hostile spawn pool is completely overtaken by a single mob archetype per event (Zombies, Skeletons, Creepers, or Spiders as of now).
- Dynamic Modifiers: Event hordes scale randomly using four distinct intensity levels (Sparse, Uneasy, Heavy, Cataclysmic) combined with attribute buffs (Speed, Strength, Health).
- Mob cleanup and scorecards at dawn, varying depending on the number of event mobs killed.
- XP and drop multipliers depending on intensity
- many configurable options
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NSQbiL3N:BElk6wZe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NSQbiL3N:BElk6wZe"
}


