Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 2 weeks ago
All versions
v0.4.2.3
Alpha
Ninshu: Origins Naruto Mod v0.4.2.32 months ago 8,526
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
What's new;
THIS MOD IS STILL IN ALPHA!
expect bugs/issues, report in our discord: CLICK ME!
- mitejutsu adds resistence up to 70%
- updated the shuriken and the giant shuriken now it spins outside of the hand and doesnt sync across all items
- added boruto shino glasses
- made plucking npcs harder
- fixed the medical jutsu being stuck at 2
- added shinos glasses
- reduced shiin to 15 seconds instead of the base 30 seconds of forgetting
- added genjutsu release jutsu
- added bringer of darkness genjutsu
- increased cooldown for sharingan genjutsu
- new texture for steel ingot put in
- fixed the shackling stakes and the mirage crow doign area effect on players instead of look at their eye
- added akimichi butterfly mode
- added smoke bomb
- added poison bomb
- smoke now blocks genjutsu and sharingan genjutsu
- can now break others from genjutsu when using the release
- added aburame bug types
- added aburame into transformation wheel (what they do coming soon)
- akimichi can now eat until their max calorie storage
- akimichi jutsu cost calories and now the butterfly mode requires certain amount of calories
- updated the test tube block
- kikachu can now break you out of genjutsu
- added taijutsu clash
- can now steal other ms eyes unless you are uchiha then you will only upgrade your eyes or return to your original one
- updated dojutsu page
- updated level page
- right eye kamui added
- added nature page
- added sasuke (chunin) armor
- added shisui armor
- added young obito armor
- added young gaara armor
- added young kakashi armor
- fixed starter item not giving at the start and other stats
- added dust release (this is blank dust release no jutsu just need it for gui testing)
- added mud release ^same deal
- added steel release dna
- added chips
- you can now turn off izanagi (for those who would accidentally press it )
- updated the money recipes
- increased the damage earth rising excavation does
- optimized Great annihilation
- increased the damage for samehada in stages
- added hinata jacket (genin)
- added naruto pajamas
- added fourth raikage armor
- added shino armor (chunin)
- added utakata robe
- added neji (chunin)
- added dosu armor
- added earth jutsu rampart
- updated frog wallet gui
- added gekkoran plant
- fixed set stance command to update in real time
- fixed water slicer vfx chaos
- Shurikenjutsu increases speed and damage of shurikens
- made identifying dna for cells/eyes requires more medical to have a higher chance of having it happen
- added glow for the dna tester block
- updated the poison move from aburame to do damage over time
- added healing tag
- made aburame rope be able to grab a player and for you also to be able to swing
- Updated transformation wheel to use mouse instead so you can keep your aim when using the transformation wheel
- added the Parasitic Destruction Insects
- added the Parasitic Giant Insect
- added the Kidaichu entity
- updated the earth dragon now to shoot 10 instead of 1 and now it is a spread
- removed curse mark keybind
- added curse mark to transformation wheel
- fixed ninjas spawning with no clothing and default settings
- made akamaru be able to go ontop of your head
- added jirobo stages idle - 1
- added tayuya stages idle - 1
- added kidoumaru stages idle - 1
- added jirobo stage 2
- added tayuya stage 2
- added sasuke stage 2
- added jirobo stat boost for speed and strength
- added stage 2 curse mark for sakon and ukon
- added stage 2 boost for sasuke
- added stage 2 boost on speed depending on how strong
- added stage 2 resistence and health increase depending on the the strength of the cursemark
- added sasuke flight for cursemark 2
- eliminated the susanoo jump keybind
- made ninjas hirable the higher the rank it is the more it costs to hire
- added ranmaru chakra ghost entities
- updated stack size of atm and dna tester block to 64
- added dummy block
- ranmaru can now see chakra points
- added ranmaru ghost jutsu
- added the uchiha bug fix for the eyes not attaching on unlock
- added function to favorite/quick a transformation
- summoning scroll block added
- reverse summoning and summoning jutsu added
- fixed the ninjaegg function
- added temp kenjutsu system - use left click for light and the right click for heavy and same thing with lower and high attacks like the taijutsu system too
- yuki clan ice unlock added
- frost bite taijutsu added for the yuki clan
- frostbite resistence added for yuki clan also
- Added gamatatsu
- added gamaken
- added gamabunta
- added gama
- added gamahiro
- gave gamakichi/gamakatsu and summonable entities light and heavy attacks that is activated by having the fighting mode on
- otsutsuki start now with a base of 500 chakra
- added ninja entities who are hyuga to go after the ranmaru ghosts if they have it activated there
- ninjas can now double jump
- added the last few of the clans and their starting stats
- made ninjas have animation
- made jiraya have a quest to give you that summons gama that allows you to get the sage scroll
- gama now gives sage scroll
- fixed black shoes rotation not working there
- added kunai /katana finisher/assassination
- added slug entity
- kaguya clan members cant be healed by medical release due to complex cellular structure
- added temp sound effect for the mud bullet
- fixed the double chakra bug for the ninjutsu release jutsu
- added byakugan sound effect when activated
- fixed the summoning particle there
- added different sized summoning particles
- made it so whenever a summoning fell say you do it in the sky it will cause for damage where they land if they are big
- added sage mode activation and dojutsu activation with the ninjas
- added ketsuryugan activation sound effect
- added akado Paralyzing Chakra Field
- added Chakra Reversal Burst
- added grabs (no animations) to use it hold both the left and right click button down there near the entity
- akado clan now drains chakra with their grab
- akimichi when grabbed with big hand will cause the entity to be hurt more
- fixed susanoo bug
- fixed the numbers on the stats page
- added the dna for all the new clans
- added the inuzuka fight stance and fighting moves
- starter item gives the proper starting stats per clan
- fixed hyuga not giving the byakugan eyes there
- fixed the chakra points taijtusu since no one told me the animations were broken + system
- added Demonic Illusion: Descending Hell
- fixed the set first person command to sync
- can now zoom in on the customization player using scroll wheel
- added taisa transformation
- fixed spectator not going through blocks there
- added zoomed out camera for larger transformations
- chili bomb gets rid of genjutsu
- added tentails madara armor
- made the fire demon lanterns half the lifetime it is currently
- lowered demon lanterns to 6 damage each or 3 hearts each fire lantern
- added rasengan with the temp model
- updated flame dragon entity to stop bouncing on the walls
- made dragon flame there slower
- added chidori
- added sound effects for chidori and rasengan
- added flame rasengan
- added speed boost for both rasengan and chidori
- added toggle hair keybind
- added ninja rep system
- ninjas now all don't hit you and they updated their attacking ai to only attack if you are in view/ make it less instant attack
- can now have up to 3 clans there for dna
- fixed the ninja bug for the double hit animation
- added reputation progression and banishment from villages
- added way to view reputation in info page
- villages start off with naruto series reputation and now ninjas wont attack you instantly too
- added trade discount and reputation gain from trading with ninjas
- added tengai shinsei
- fixed ketsuryugan cooldown bug
- added naruto's katana
- added darui's katana
- added kakashi's katana
- updated model for regular katana
- added single weapon holder (ground)
- added single weapon holder (wall)
- added double weapon holder (ground)
- added double weapons holder (wall)
- Added Six Paths Staff Two
- Added Snowboard
- Added Spear of Shukaku
- Added Umbrella
- Added Wrist Smoke Launcher
- Added Yagura Staff
- Added Six Paths Staff One
- Added Nuibari
- Added Pitchfork
- Added Retractable Spear
- Added Kokinjo
- Added Machete
- Added Makibishi
- Added Benihisago
- Added Bloody Machete
- Added Kamui Shuriken
- Smoke launcher now temporarily uses smoke/posion bombs with 3 different shooting types
- Kamui shuriken is throwable (eventually will scale w/ Susano'o)
- Spear of shukaku is throwable similar to a trident
- Retractable spear retracts and extracts properly
- Made it so you can pick up thrown weapons out from a block via right-click
- Added guide book (woohoo finally!!)
- You can now right-click a thrown weapon as it's mid-air to catch it
- Added Myoboku Grass Block
- Added Myoboku Dirt Block
- Added Myoboku Planks Block
- Added Myoboku Leaves Block
- Added Myoboku Log Block
- Added Myoboku Path Grass Block
- Added Myoboku Sandstone Block
- Added Myoboku Smooth Sandstone Block
- Added Myoboku Stone Block
- Added Ant Nest Block
- Added Bikochu Egg (does nothing yet)
- Added Armor Table (does nothing yet)
- Added Rice Plant (unobtainable in survival)
- Added Mini Pumpkin w/ 3 Carved Variants (uchiha, leaf, uzumaki)
- Added Intel Scroll
- Added Pot
- Added Pan
- updated jin to now be a percentage that the jin will help you if you get low so now you can die instead of instantly always going back there
- they will now talk to you depending on the jin also
- added different textures for the transformation wheel
- added the Second Stage for Shukaku
- added shukaku baryon
- Added taijutsu mat
- Added fridge
- Added stove
- Added Nuiba entity (doesn't spawn naturally, for later use)
- Fixed TB spawns (hopefully)
- Added blocks tab
- Added fuma shuriken
- Added Three Giant Snakes entity (does nothing yet, creative only)
- Added walk animation for players and ninjas
- fixed the textures import for summoning
- fixed akimichi learner bug there
- replaced jin forms 1-3 with the updated models
- fixed anything incorrectly named akamachi instead of akimichi
- added black market (does nothing yet)
- Added medical bed (does nothing yet)
- Added witches pot decorative block
- Added Rice Cooker (does nothing yet
- Added Weight Rack
- Added Weight item
- Added idle swim/swimming player animations
- Added Eye Bandage (heals eyes over span of 5 minutes w/ med jutsus shortening healing time)
- Added summoning contract for the Three Giant Snakes
- Added Gaara's Gourd & Sand Storage for it
- Medical bed now speeds up healing process for any/all injuries
- Added tooltips for all learners & releases
- Added team creation and shared missions
- fixed the taijutsu clash (have to try it out)
- added rasengan and chidori clash ( have to test out)
- fixed the issue unable to pick female in customization
- fixed first join not synced when the player joins so it gives them another set of starter items
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qbpMoy9I:PrntaAke"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qbpMoy9I:PrntaAke"
}

