Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 2 weeks ago
All versions
0.4.2.0
Alpha
Ninshu: Origins Naruto Mod v0.4.2.07 months ago 4,191
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- added taijutsu, kenjutsu, Genjutsu learner
- added pop up selection screen for proficiency
- added stat command for cheats
- updated leveling stats to a 50% reduction for level gain. Allowing for quick start but not a fast late game.
- fixed experience not being accurate by 1 xp in the menu
- fixed jin staging now you can actually go until 3 tails
- fixed manual jin activation
- fixed taijutsu button and dojutsu button not syncing properly
- fixed 3rd person animations sometimes wont do the placing the block animation or hitting the air/mining (hopefully last update on it)
- implants now give releases
- when implanting ms gives them the 3tomoe also if not before
- ninjas now have dojutsu renders and buffs
- fixed dna vial icons (no more missing texture)
- added the following weapons: Claw Grapple, Kunai Blade, Konoha Chakra Blade
- added recipes for the following foods: Ramen, Dango, Onigiri
- fixed the uchiha robe item texture
- added the following weapons: Dragon Blade, Hashirama's Sword, Killer Bee's Katana, Claw
- fixed the sharingan unlocking three tomoe work on the transformation wheel
- added gui update
- fixed jp or sp given when killing ninjas
- added danzo entity
- updated kakashi added walk animation
- added mouths to player
- fixed swing animation
- added gale wind mask visual fx
- updated wind bullets fx
- updated great breakthrough now can be pressed and held
- added demon flame jutsu vfx
- added banner information for time left and also rewards
- fixed gui for the scrolls
- added water five feed sharks vfx
- added Spiraling Wind Ball Jutsu
- updated the taijutsu increased damage over levels
- added Great Fire Annihilation
- updated fire ball jutsu new vfx
- fixed quest gui issue
- added intelligent Hard Work
- added a 6 ninja limit in a 48 block radius when spawning
- decreased the amount of squadrons when spawning in a team captiain (basically made it rarer to find a group of ninja)
- fixed great fire annihilation causing fire on the person
- fixed fireball causing damage but not rewarding the shooter
- kakashi can now do lightning clone ( very scary in game)
- updated the volcano particle effect for the rising excavation effect
- updated the mud bullet particle effect
- added recipe for the explosion paper
- added the explosion flame shot jutsu
- added eye plucking For npcs and Players (havent tried Players Yet)
- eyes should now temporary be used when on right click
- updated earth golem no longer does attack animations when not needed and doesnt do ai on death and spawning
- coercion range increase by .1 every genjutsu stat
- made ninjas no longer hit you or try and teleport away when in the eye yanking
- danzo now holds all the stolen dojutsu and will drop them on death
- danzo now steals players dojutsu too
- updated ninjas ai made them retreat to if they feel they are not going to win and other ai for range attacks
- fixed the wheel for the dojutsu to activate properly with the sharingan
- actually fixed the wind release jutsu for the texture missing
- fixed water dragon jutsu hitting the owner
- added beast tearing gale palm jutsu
- updated Survival GUI
- fixed demon lantern movement when idle near the player and possibly the discard not working/doing on one side
- updated stamina regen
- decreased amount of stamina given per stamina stat given. 10 -> 5
- stamina now doesnt regen until you stop dashing and jumping. you will also have to wait 1.5 seconds for regen after doing those activites that require stamina
- hiding in water fx update
- added powerful breath jutsu
- if you are holding blocking too long you wil consume stamina
- added offhand gui for bar
- dynamic entry added
- gui for creative finished
- rock fist technique finished
- first person now shows layers ex: rock fist jutsu
- earth throwing stones jutsu
- added animation for eye plucking
- added animation for moving earth core jutsu
- leaf hurricane added
- added sexy jutsu
- added the hunger bar update so now it shows when hungry
- you can no longer get eyes from clones
- added earth mausoleum dumpling jutsu
- fixed fire release fireball jutsu doing instant kill damage
- updated ninja retreat ai and updated the drops from clones no longer occuring
- added minecraft particle to death until we get vfx one
- added chakra drain from using the added weighted rock technique
- updated the way the jutsu/kg/nature data was store (have to remake world; due to delimiter)
- great breakthrough now has cooldown and unlockable
- fixed water releases not having the chakra drain
- fixed fire jutsu now they unlock and take chakra
- taijutsu animation bug fixed. it would show the animation even if not performed
- now when you go left or right it will automatically go to the next release available
- added flame dragon chakra drain
- when going through the jutsu it will say the name of the jutsu; diff color
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qbpMoy9I:cmkqh41j"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qbpMoy9I:cmkqh41j"
}

