Compatibility
Minecraft: Java Edition
1.20.6
Platforms
Supported environments
Creators
Details
Licensed LGPL-3.0-only
Published last year
Updated last year
ReConcept
This mod is my own take on how minecraft survival should look like.
It is a funny creative project which does invasive changes to the game as far as my imagination goes. For now it's far from being completed.
Main principles of this mod
- Strict vertical and horizontal game progression. Dividing the game into stages which player cannot skip, but giving multiple options in game progress too.
 - No global player ranks or any visible characteristics defining game progress which affect the game.
 - Reuse vanilla content for the sake of building new progression when possible. New content allowed too.
 - Eliminate any possibilities to create automated farms or any other kind of mechanism automating game progress for the player.
 
Changes
- Night is a lot more darker
 - Torches are now throwable with a rotating animation in air
 - Added dynamic lights for torches when they are held, dropped and are thrown
 - Default number of hearts is 3
 - All raw meat gives poisoning
 - Wood doesn't drop from breaking by hand
 - Sticks and other items are dropped from leaves from breaking by hand
 - Campfire is crafted from two bark items, one tuft of grass and one stick.
 - Removed villagers and redstone ore from the game
 
New Features
- Tuft of grass item: drops from breaking short grass with a chance
 - Flint knife item: crafted from a stick, tuft of grass and flint, is a weapon.
 - Bark item: obtained from clicking on a log by a flint knife
 - Cactus on a stick: A very simple throwable weapon. Crafted from a cactus and a stick
 - Higanbana Flower: Spawned in forest, plains, meadow, jungle, cherry forest.
 - Ofuda of resurrection: crafted from higanbana and two paper items. Can be placed on a wall and sets spawnpoint when clicked on it.
 - A lot more coming later :D
 



