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Licensed ARR
Published 3 months ago
Updated last week
All versions
1.21.1-0.7.0
Beta
NNP Fluidlogging 0.7.0last week 34
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Lot of bug fixes, refactoring for compatibility, and (likely) performance improvements - check commit messages for details. Most notable enhancements:
- Now compatible with Sodium (sodium-neoforge-0.8.12+mc1.21.1 only - they have poor compatibility with other mods), Lithium
- Packet spam has been significantly reduced - will hopefully improve performance
- Solid lightsources (eg, glowstone) are no longer broken (strange that it took so long for this to get reported). Existing chunks may require a blocklight update to recognize this fix
- Hang while worldgenning certain warterlogged features (eg, kelp) should be fixed
- When genning structures with flowing_fluids_log enabled, random blocks should no longer be waterlogged
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uCiJe7yI:BAKuAcOA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uCiJe7yI:BAKuAcOA"
}

