Tags
Creators
Details
All versions
1.3.0+26.2
Release
1.3.0 for 26.23 weeks ago 354
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
Added
- Added a right-click context menu to the HUD editor, which offers extra customization options for HUD elements (#367)
- Added support for chat commands in coop chat (#357)
Changed
- Completely reworked the HUD system (#369)
- The HUD editor now shows a live preview of each element instead of a labeled box
- Elements are now positioned relative to an anchor, so an element placed at the edge of the screen no longer drifts when the GUI scale changes
- Elements are now sized to their actual content, so some may shift slightly from their old positions (Legion Display moves the most)
- Existing HUD positions are migrated automatically, but if something ends up in the wrong place, you may need to reposition it
- Reworked how slayer bosses are handled (#293)
- Note that it's known that this no longer works as of the recent SkyBlock update due to the spawner nametag being removed without prior notice
Fixed
- Fixed Legion Display counting the user as a valid player to buff legion with (#381)
- Fixed various highlight features showing through walls when they shouldn't on 26.2 (#380)
- Fixed trophy amounts not updating after opening Odger's or the Researcher's menu (#373)
- Fixed trophy catch messages not working with catches doubled by the Geometric reforge (#373)
- Fixed the rarity on Very Special pets not being correctly parsed after the recent SkyBlock update (#374)
- Fixed glint related features not working caused by small mistake while porting up to 26.2 (#372)
- Fixed features that rely on Entity Highlight not working, such as Slayer features (#371)
- Etherwarp Overlay now correctly accounts for fence blocks (#376)
Removed
- Removed guild chat commands, along with some more complex chat commands that weren't deemed to be worth maintaining like !warpme (#357)
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZrHxHT33:v0m3pkZP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZrHxHT33:v0m3pkZP"
}
