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All versions
pre-release-0.1
Release
NoMoreZombies-Pre-Release-0.12 months ago 39
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Client-side
Required content
Unavailable version
Any compatible version
Changes
[pre-release-0.1] - 2026-08-28
First pre-release. A pure client-side helper mod for Hypixel Zombies (Fabric 1.21.4). The interface and messages are bilingual (Chinese / English) and follow your client language.
Added
- Round timing: per-wave spawn countdown table with next-wave highlighting; per-map optional spawn sound alerts; 3-2-1 countdown before the final wave; boss-wave color alert on Alien Arcadium.
- Powerup tracker: three-channel detection (armor stand scanning, entity metadata, chat activation); locks the map's powerup pattern and predicts refresh rounds; drop and pickup notifications; active-duration and countdown HUD.
- Team stats: HUD showing each teammate's health, status (in combat / downed / dead / left), kills, and gold, backed by a strict state machine; game data is cached to disk and restored on rejoin.
- Game timer HUD: total game time and current-round time, frozen at the final value when the game ends (win or wipe).
- Round records (RKPM): per-round time, kills, and round kills per minute, summarized in chat at round end; click to copy.
- Player stats query: look up Zombies stats for any player or your current teammates through the Hypixel API; automatic in-game queries each round.
- Entity ESP: Draws bounding boxes for teammates, hostile mobs, and powerups, with Normal / Through-walls rendering modes. Through-walls mode is designed solely for PvE mob and teammate positioning and does not apply to PvP scenarios.
- Zombie health bar: world-space health bar above hostile mobs, colored by remaining health, with a selectable render mode.
- Chat filter / sidebar enhancer: hide gold pickups, window repairs, hit confirmations, lucky chests, opened areas, and player joins/leaves; strip empty lines and player rows from the sidebar.
- AA auto commander: round-command HUD and automatic chat broadcasts on Alien Arcadium.
- Lightning rod cooldown HUD: 4-slot, 20-second per-slot cooldown tracking on Alien Arcadium.
- QoL toolkit: smooth zoom (scroll-wheel fine tuning, easing curves, sensitivity compensation), always sneak, always sprint, gamma override, free camera, hide nearby players, hide vanilla boss bar / scoreboard, right-click fire only, no gun-fire particles, no fire overlay, and a CPS counter.
- HUD editor: drag, scale, and toggle each of the seven HUD elements individually.
Notes
- Pure client-side: nothing is changed on the server and no packets are sent.
- Dependencies: Fabric Loader
>=0.16.14, Minecraft1.21.4, Fabric API, and MaLiLib0.23.5(external dependency, install it separately); ModMenu is optional. - Feature toggles are off by default (Tweakeroo-style); bind a hotkey to any toggle in the config screen to flip it in-game instantly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rAOnCHuO:odmkkz4E"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rAOnCHuO:odmkkz4E"
}

