Not Enough Crashes

Not Enough Crashes

Mod

When crashing, you can go back to the title screen and keep playing, without needing to restart, alongside other things to make crashes more pleasant.

Client or server Utility

703.1k downloads
1,132 followers
Created3 years ago
Updated3 months ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

Not Enough Crashes 3.2.0+1.16.5 Forge

Changelog

3.2.0

  • Added a new option forceCrashScreen that will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.

3.1.9

  • Fixed additional crash stack traces appearing when debugModIdentification is false.

3.1.8

  • The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.

3.1.7

  • Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.

3.1.6

  • (Forge) Fixed being unable to identify crashing mods that have multiple authors.

3.1.5

  • Made it so the Curseforge page can be reached through the Mod Menu entry.

3.1.4

  • Fixed Forge version not working at all.

3.1.3

3.1.1

  • Fixed mod not loading.

3.1.0

  • Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.

3.0.0

  • Now supports Forge!

2.2.0

  • Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
  • Added a proper mod icon.

2.1.4

  • Improved Simplified Chinese localization, courtesy of @WuzgXY!

2.1.3

  • Fixed "upload crashlog" not working :) .

2.1.1

  • Fixed "upload crashlog" not working.

2.1.0

  • Added Estonian localization, courtesy of @Madis0!

2.0.0

  • Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.

1.2.4

  • Will no longer blame jumploader for errors all the time

1.2.3

  • Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
  • Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting uploadCrashLogTo to DIMDEV_HASTE in the config.
  • Fixed some GUI bugs in the crash scree

1.2.1

  • Compatibility with Multiconnect.
    Note: Informed Load has yet to publish the compatible version.

1.2.0

1.1.5

  • Fixed a rare error.

1.1.4

  • Fixed the window not closing when pre-initialization errors occur.

1.1.3

  • Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
  • The init error screen will now display in more disaster cases.

1.1.2

  • Fixed the entry point catcher not being enabled...

1.1.1

  • Forgot a debug flag

1.1.0

  • Added an API for running code when the game crashes to prevent the window getting stuck in weird states.

1.0.11

  • Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).

1.0.10

  • Fixed an exception while starting game.

1.0.9

Released

Files

notenoughcrashes-3.2.0-forge.jar(152.15 KiB) Primary Download

External resources



Project members

natanfudge

Owner


Technical information

License
MIT
Client side
optional
Server side
optional
Project ID