Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 months ago
Updated 3 weeks ago
All versions
1.2.1
Release
v1.2.1 - Nico's Super Mods [NSM]2 months ago 9
Compatibility
Minecraft: Java Edition
26.1.2
Platform
Fabric
Supported environments
Client-side
Required content
Unavailable version
Unavailable version
Unavailable version
Changes
Party Safety
- Added Party Safety to prevent newly joined party members (~15s joined recently) from using commands such as
!ptto make another mod automatically transfer them party leadership. I got this idea while queueing for M7, when a player joined, took party lead, and kicked everyone out of the party. - Manually entered transfers are not checked.
Inventory Layouts
- Improved layout tooltips to show only the information relevant to the selected layout
- Updated the progress HUD to be movable through
/nsm gui - Improved ghost item previews so custom Skyblock items keep their correct appearance even when they are no longer in your inventory
- Wrong items now stay visible in their slot while still being marked as incorrect
- Layout name input now focuses automatically when creating a layout
- Added a warning before overwriting an existing layout with the same name
Lag Monitor
- Moved Lag Monitor settings to the Other category
- Added separate Visibility and Design configuration sections
- Added configurable visibility for Dungeons, Hypixel outside Dungeons, and other multiplayer servers
- Added options to individually show or hide TPS, ping, jitter, packet gap, diagnosis, the header, accent bar, and background
- Added configurable background opacity and text shadow
- The Lag Monitor HUD now automatically adjusts its layout based on which information is enabled
- Replaced the old Only Show in Dungeons setting with the new location visibility options
Wiki
- Significantly improved Wiki loading times
- Removed live Auction House and Bazaar price lookups from Wiki pages, preventing market API requests from delaying page loading
Other
- Fixed a bug in the dungeon code that occasionally caused the game to crash
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sEm3cR3W:pAQGOoDu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sEm3cR3W:pAQGOoDu"
}![Nico's Super Mods [NSM]](https://cdn.modrinth.com/data/sEm3cR3W/2c2fe185354af32e885271cb9aa2b8986d882a5b_96.webp)

