Tags
Creators
Details
Licensed LGPL-3.0-only
Published 11 months ago
Updated last month
All versions
2.1.1.0
Release
2.1.1.05 months ago 5,979
Uploaded by
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Changes
Fixes
- Fixed NPE crash related to incorrect Combinator Funnel behavior
- Fixed NPE resulting in desync due to BlockWandLogic behavior
- Fixed sound being absent when placing an upgrade in some machines
- Fixed the overclocking upgrade not working in JEI for gas centrifuges
- Fixed metadata saving from bobbleheads when they're being shredded
- Fixed trench armor having no radiation resistance
- Fixed fluid dupe in NTM tanks via regular buckets
- Fixed visual artifacts while holding the South Star
- Fixed secondary fire mode not working for double-barrel shotgun
- Fixed JEI press recipe animation
- Fixed incorrect artillery barrel rotation
Changes
- Some GUIs that had old power bars now have the same bar as others
- Added translation key for hydrazine fluid
- Updated armor inventory models to have 3D variants instead of 2D ones
- Updated footstep sounds for NTM armor
- Updated gib particles - now there are some more types (e.g. for slimes, tesla/cyber crabs)
- Updated armor power capacity tooltip color
- Any powered armor now doesn't discharge while the player is in creative mode
- Added particles for DNT armor jetpack under the legs
- Removed EE recipes in DFC, meaning you also no longer have to waste 5000x more energy than needed for yharonite
New Features
- Added a config option to disable advancements. Search for
0.99_CE_02_enableAdvancementsinhbm.cfgto disable in case you need to. - Added redstone control for ZIRNOX
- Added recipes for laser pistol
- Ported new industrial turbine along with leviathan turbine changes
- Ported NCR armor
- Ported melee/ranged power armor controllers
- Ported floodlights, cage/tritium lamp
- Ported precision assembly machine along with broken items for 528 mode
- Ported N I 4 N I
Misc
- Made rad pockets unlimited
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oKqJzTkl:abwNTtzE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oKqJzTkl:abwNTtzE"
}

