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Details
Licensed LGPL-3.0-only
Published 11 months ago
Updated last month
All versions
2.5.0.0
Release
2.5.0.03 months ago 496
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Changes
Breaking Changes
- Dropped unmaintained translation files. Supported languages are now: English, German, French, Italian, Japanese, Polish, Russian, Simplified Chinese, Ukrainian.
Fixes
- Fixed T-51 texture loading
- Fixed jetpack rendering not following the player's body orientation while elytra-flying
- Fixed industrial fans and turret biometric whitelists desyncing between client and server
- Fixed sawmill recipe (#1424)
- Fixed NTM tools being unable to mine bobbleheads
- Fixed gun shader rendering under Optifine (2.3 regression)
- Fixed turbofans applying player motion on the client even when the engine wasn't running
- Fixed multiblock placement being blocked when the player's head merely clipped the build area, and fixed large flare-tower blocks suffocating players and allowing hostile mob spawns
- Fixed decoration blocks (CRT, toaster, satellite-dish pole, tape recorder, filing cabinet, misc. deco) losing their stored state when pushed/pulled by block-movers, and fixed CRT/toaster/filing cabinet/screen blocks rotating incorrectly when placed (#1360)
- Fixed the pole satellite receiver model
- Fixed control-panel composite data values retaining stale entries after reload
- Fixed control-panel Input nodes failing to deserialize when their name was missing
- Fixed crash with low-radius contaminating drops
- Fixed crash and incredible log spam when a node queries a te in a not-yet-loaded chunk during world load
- Fixed dedicated server crash on chunk load for RBMK Gauge, Graph, Indicator, KeyPad, Lever, and Numitron blocks
- Fixed Experience Bottles not being convertible to Experience Juice in barrels and fluid tanks
- Maskman now only spawns near player who have obtained or placed the Ore Acidizer
- Fixed crash when copying fluid from a fluid duct to a multi fluid identifier
Changes
- On-screen info messages now render in a stable, deterministic order instead of being reordered by timing
- Oil ore can no longer be silk-touched
- Alexandrite ore now drops at most two gems regardless of fortune
- Oil deposits now spawn less often in hot, arid biomes
- Steel grates now have an additional height level
- Removed the crafting recipes for the Mini RTG and the Power RTG
- Re-ported sliding blast door
New Features
- Ported recent upstream additions from X5671, including:
- New Redstone-over-Radio Pager item
- New Redstone-over-Radio Indicator Lights and Lever panel blocks (screwdriver-configurable), with matching manual pages
- Paintable fluid ducts, exhaust pipes, and pneumatic tubes now document paint and port configuration in their tooltips
- New lever click and electrical spark sound effects
- New IR-tier Tesla capacitor ammo with a chain-lightning beam
- Self-charging batteries placed in Battery Sockets now intermittently arc to nearby entities and detonate locally
- Empty pipelines now adopt the connecting pipeline's fluid type when joined
- New mixer recipe converting tar (any) into Bitumen
- New Mug Can drink that grants Resistance and Regeneration when consumed
- Removed the legacy Plasma block
- Added OpenComputers integration for the RBMK Gauge, Graph, KeyPad, and Numitron
- Added a
HEALTHBAR_HUDclient config to toggle the VATS-style entity healthbar overlay (#1447) - Added a
mobWeaponSootReductionserver config to lower the soot threshold for skeletons spawning with guns - Ported Foundry Spill Outlets
Performance
- Reduced per-tick work and network traffic. For developers: this is a substantial API change for TileEntityLoadedBase! You are now required to override (de)serializeInitial instead of vanilla updateTag methods for the correct first sync on chunk load.
- Sawmills now cache their recipe lookup
- Made rendering slightly less CPU intensive
Misc
- Some localization changes
- Reduced jar size by ~10MiB by removing unused assets
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| ntm-ce-java25-2.5.0.0.jar | Unknown | 70.09 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oKqJzTkl:3gfNRcx3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oKqJzTkl:3gfNRcx3"
}


