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Hbm's Nuclear Tech Mod 1.0.27X4837 for Minecraft 1.7.10

Changelog

Added

  • Satellite radar relay
    • Can be linked to a death ray
    • Allows the death ray to be used with the radar's targeting system
  • Combinator funnel
    • Has 9 input and 9 output slots
    • Will automatically do single ingredient 2x2 or 3x3 recipes like compressing ingots into blocks at up to 9 operations per tick
    • Input is strictly on the top and output on the bottom
    • The side acts as an output for the ingredients as a way to de-clog the funnel from leftover materials
  • Stealth missile
    • A missile that is not picked up by radars, turrets or ABMs
    • Marginally more powerful than a tier 1 HE missile
    • Somewhat expensive, takes a full minute to make in the assembler

Changed

  • Updated russian localization
  • Nerfed scrap and dust even further
  • Tiny dusts now shred into the generic tiny dust instead of scrap
  • Tiny dust now shreds into more tiny dust, just like dust shreds into dust
  • Updated the strange stone's texture to be more blatant about what it is
  • Added more OC compat for the RBMK console
  • Inverted large door's redstone behavior to be in line with vanilla iron doors
  • The FEL now has a humming sound when it is active
  • Updated the gadget's model
    • The wires will not render on the fast graphic setting for performance reasons
  • Remade Lil'Pipsqueak
    • Now features proper animations for drawing the weapon, firing and reloading, as well as new sounds
    • Comes with a new and improved 3D model as well as a cylinder gap flash when firing
    • Is now part of the red room loot pool
    • Durability has been drastically increased (31k instead of 4k)
    • The boxcar now has new impact sounds and spawns fewer particles
  • Powder box recipes now produce 8 boxes from the same amount of ingredients, making cyclotron recipes more affordable
  • Buffed the radiation-powered engine, all valid fuels now produce 10x more energy per tick
  • Removed tungsten and HSS bolts as dedicated items, they are now a single bolt item that uses the autogen system
    • Regular steel is now also a valid bolt material which will replace tungsten in many recipes where tungsten just doesn't make sense
    • Bolts Are now 1/8 of an ingot instead of 1/2 which makes some recipes marginally cheaper, as well as making them equal to GregTech bolts
    • Bolts are oredicted and interchangeable, as well as recycleable in the crucible
  • The N45 naval mine has been obliterated
  • The solar boiler's ray rendering is no longer bound by particle settings, instead it will be disabled when fast graphics are enabled
  • The solar boiler's internal buffer has been reduced, its steam output is now capped at 10,000mB/t (which should be 20kHE/t or 0.8MHE/s)
  • All crates except the jungle dungeon one now drop themselves when mined
    • Supply and conserve crates do not need a tool because they are made of wood, the ammo crate requires a pickaxe
    • All of those crates are now opened with the crowbar instead in order to be consistent with each other
  • Standard gauge rails are now craftable and visible in the transportation tab
    • You can now play around with the new rail types in creative mode, as none of the train cars are currently craftable
    • Coupling should work, but coupling info is not saved to NBT so links will be lost when leaving the world
    • Trains might randomly derail on 5m curves, idk why

Fixed

  • Fixed afterburn upgrades not being craftable with bakelite
  • Fixed bismuth block not being properly oredicted
  • Powder detectors that are used in the same network as diodes should now be somewhat less wrong
  • Fixed horrifying gamebreaking issue that would frequently cause crashes, corrupt worlds and bluescreen PCs where the red copper block and the advanced alloy block had inconsistent colors
  • Fixed file cabinets not dropping their contents
  • Fixed some sides of the pedestal not rendering
  • Fixed particle accelerator window blocks not dropping when mined

MD5: f257530c00b778ed63eadb2fed57e49b SHA1: 37ac310de2409d23deea3bc3aca0040e03695260

Files

HBM-NTM-[1.0.27_X4837].jar(48.04 MiB) Primary Download

Project members

HbmMods

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID