Compatibility
Minecraft: Java Edition
1.7.10
Platforms
Supported environments
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Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated last week
Changelog
Added
- Sandbags
- Connect to other sandbags or solid blocks
- Pretty
- Wooden barrier
- Pretty
- Automatically walls off connected solid blocks in addition to the direction it was placed in
- Some other wooden blocks like a roof, ceiling and scaffold
- Flow control pump
- The fluid equivalent to a diode
- Supports up to 10,000mB/t
- Unlike the diode, it is configured via GUI
- Can be shut off with redstone like a fluid valve
- Charge thrower
- A new weapon/tool
- Can fire two tiers of demolition charges or a grappling hook
- The grappling hook's line can be controlled via left and right mouse buttons
- Anti-materiel rifle
- Fires 12.7mm of fun
- x5 magnification scope
Changed
- Increased bayonet damage from 5 to 7.5 hearts
- Two numeric redstone over radio signals sent over the same channel will now be added together instead of one signal replacing the other
- This means that reading the fill state of multiple batteries over the same channel should result the combined fill state of all batteries
- Halved base spread of the .22 SMG
- Certain secret guns now have a proper way of being obtained
- Demolition mini nukes now create fire again
- New server configs
CRATE_OPEN_HELD
can toggle whether crates can be opened when heldCRATE_KEEP_CONTENTS
can toggle whether crates keep their contents when brokenITEM_HAZARD_DROP_TICKRATE
can change the time between ticks for dropped item hazard checks (gunpowder, lithium), default is 2, lowest is 1
- Duds now have multiple variants
- Dismantling different variants yields different drops
- Magnetic extraction can no longer be performed
isItemBlacklisted
on the item hazard checks now employs caching instead of doing a full ore dictionary lookup for every single check, this should make it marginally more performant- The unfinished trains stuff is no longer listed in the creative tabs
- All compound plates can now also be made in the assembler
- Opening crates when held is now disabled by default
- Updated chinese localiation
- Duds now have a radioactive AoE effect around them based on type
- HPS is no longer tagged as radioactive and no longer requires hazardous materials tanks to store
- Somehow, these meaningless tags triggered people exceptionally hard. Go annoy someone else.
- Solderers and arc welders can now use overdrive upgrades
- Do note that processing speed rises linearly, but power draw rises exponentially
Fixed
- Fixed RoR controller having the wrong recipe
- Either fixed the crate dupe/voiding issues or made them even worse
- Fixed skeletons and pedestals allowing blocks to be placed inside the player
- Fixed artillery shells not playing the explosion animation when directly impacting entities
- Fixed bauxite and malachite vein toggles being on backwards
- Fixed pneumatic tube order settings not saving
- Fixed crash caused by launching ABMs with blank target designators
- Fixed particle source throwing errors when trying to save nonexistant particles
- Fixed all dud variants having the balefire explosion effect
- Fixed demolition charges being able to explode multiple times when hitting entities
- Condensers are no longer affected by post-impact effects, fixing an issue where HP condenser tanks would go into the negatives
- Probably fixed particle accelerator recipe config not working
- Fixed potential dupe bug involving many held inventories
- Crates? Maybe?
- Fixed conveyor placer not being usable on the conveyor sorter
- Fixed crucible trying to autogen recipes for nonexistant nether thorium ore
Files
Metadata
Release channel
BetaVersion number
5336Loaders
Game versions
1.7.10Downloads
1294Publication date
May 20, 2025 at 7:21 PMPublisher
HbmMods
Owner