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Details
Licensed LGPL-3.0-only
Published 4 years ago
All versions
5687
Beta
Hbm's Nuclear Tech Mod 1.0.27X5687 for Minecraft 1.7.102 months ago 26.2K
Compatibility
Minecraft: Java Edition
1.7.10
Platform
Forge
Supported environments
Client and server
Changes
Contains all changes since Version X5617. Check out the full changelog on Github. A short list of the most notable changes:
- RBMK rework, new visuals, less lag, slightly altered mechanics
- More Redstone-over-Radio components, buttons, levers, numeric display panels, graphs, many options for operating and monitoring reactors
- The plasma forge, a fusion reactor addon machine which can do high-tier assembly recipes, not used for all post-fusion recipes like the ICF, Gerald, or the DFC
- Grenade rework: Instead of many grenades, most of them redundant, there is now one grenade item which can be assembled out of different shells, fillings, fuzes and extras, grenades now have 3D models and animations
- RoR pager for receiving RoR signals like alerts or reactor monitoring directly to your HUD
- A ton of new QMAW pages for more ingame documentation
- A few recipe changes, balance adjustments, and item retextures
- Freight elevator, a 3x3 hydraulic platform. Why use the stairs when you can have a machine lift you up?
- Oil bubbles are now more common in deserts, and they often spawn with surface indicators making them eaiser to spot
- Changed reactor and nuke balance, most neutron reflectors now need tungsten carbide which is made in a pyro oven (and therefore post oil 3)
- Bedrock ores now need bore fluid and tiered drills again, the actual tier needed depends on the bedrock ore's quality
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:M4Z75E5X:5Ak9HR2n"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:M4Z75E5X:5Ak9HR2n"
}

