1.2.0
Compatibility
Changes
Their hunting cycles have been slowed and their attack damage reduced, to reduce the painfulness of the mod, but newly spawned ones can mutate, gaining traits like more attack damage. New ones will also inherit mutations from nearby entities.
They now attack non-prey entities to defend themselves.
Small cosmetic changes.
Small changes to behaviour
Spawn eggs added.
They will no longer eat items, it was not intended behaviour.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:B4FeU4dR:AUeZKchM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:B4FeU4dR:AUeZKchM"
}

