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Licensed GPL-3.0-only
Published last month
Updated 2 weeks ago
All versions
1.4.0+26.2
Release
Null Tweaks 1.4.0+26.22 weeks ago 25
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Required content
Changes
[1.4.0] - 2026-07-21
Added
- Added an absolute Quarry block-list mode toggle: blacklist mode prevents Quarry and Baritone from mining listed blocks, while whitelist mode prevents them from mining unlisted blocks.
- Added
/quarry mode blacklist,/quarry mode whitelist, and neutral/quarry blocklistcommands for managing Quarry block-list behavior. - Added
/quarry <radius>to create a spherical Quarry selection centered on the player before starting it with/quarry start. - Added a Quarry Baritone chat-log toggle, including
/quarry chatlogs onand/quarry chatlogs off, to hide Baritone messages globally when disabled. - Added Speed Nuker as an independent opt-in module with
/speednukercommands, a default three-block reach, configurable 2–64 block attempt limit, absolute standalone blacklist or whitelist filtering, and a clear server-ban/disconnect warning without anti-detection behavior. - Added optional Quarry integration for Speed Nuker. When enabled alongside Quarry, it shares Quarry's block list and replaces Quarry's normal mining action inside the active selection; otherwise it uses its separate standalone lists.
- Added Full, Protect Below, and Protect Y Level Speed Nuker mining modes, an unbound on/off hotkey, and a configurable
1–6block reach in0.5-block increments. - Added a Quarry player-proximity behavior option so another player entering render distance pauses Quarry by default or can be ignored.
Fixed
- Fixed
/quarry clearso it remains usable for clearing saved Quarry state even when Quarry is disabled in settings. - Fixed Quarry startup to begin at the nearest non-skipped block inside the selected box instead of always starting from the first traversal corner.
- Fixed Quarry mining stability on slower blocks such as deepslate by cancelling active Baritone pathing once the target is within reach.
- Fixed Quarry automation state around client screens by cancelling its active mining and Baritone path as soon as chat, inventory, Mod Menu, Escape, or another screen opens, then resuming after the screen closes.
- Fixed Quarry navigation so Baritone paths to reachable standing positions near target blocks and skips targets that stop making pathing progress instead of repeatedly jumping in place.
Changed
- Reduced Quarry's mining reach from 4.5 blocks to 3 blocks and made reach checks use the player's eyes and the nearest target face.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fkHaLBiP:CLfmvj3P"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fkHaLBiP:CLfmvj3P"
}



