1.0.0
Compatibility
Changes
v1.0.0 — Initial Release (Minecraft 1.21.1, Fabric)
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Mass Block Break (/massbreak) — Destroy all blocks of a type within a radius with a simple confirm-to-execute workflow. Supports Chain (VeinMiner), Replace, Wave, Flatten, Timelapse, and Preview modes with full particle effects.
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Mass Entity Kill (/masskill) — Kill all nearby entities of the same type. Includes filters for named, tamed, baby, villager, and player entities with loot/XP toggles.
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Mass Liquid Removal (/massliquid) — Drain all nearby water or lava by using a bucket. Source-only and full-liquid modes.
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Full Undo System — Every operation (blocks, entities, liquids) is reversible. Entity undo respawns exact copies with NBT data intact.
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Safety Protections — Block/entity/liquid limits, blacklists (bedrock, spawners, bosses, etc.), confirmation timeouts, and configurable permissions.
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Configurable — Radius, speed, limits, and all modes configurable in-game via commands.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YwCiGzvI:bqyHNvpW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YwCiGzvI:bqyHNvpW"
}

