All versions
1.2.1
Release
Odyssey Map 1.2.12 days ago 8
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
Bug Fixes
- Fixed MC 26.2 client crash on launch (Fabric/NeoForge) —
GameRendererAccessorshadowedmainCameraas an interface field, which Java treats asstatic. Mixin rejected the apply withSTATIC modifier of @Shadow field mainCamera does not match the target. Removed the broken accessor and now use the publicGameRenderer.mainCamera()method. - Hardened LevelRenderer access on MC 26.2 — Replaced the same static
@Shadowfield pattern onLevelRendererAccessor.submitNodeStoragewith a proper@Accessorgetter so world waypoint rendering cannot hit the same mixin failure.
Technical Changes
- Deleted
GameRendererAccessor(Fabric + NeoForge) for MC 26.2. MixinGameRenderernow reads the camera viamc.gameRenderer.mainCamera().LevelRendererAccessoruses@Accessor("submitNodeStorage")instead of an interface@Shadowfield.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lLviL6Oq:RqyFperp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lLviL6Oq:RqyFperp"
}

