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1.2.1
Compatibility
Changes
Maintanance update!
- Updated to 26.2!, I thought OfflineLAN was dead because of P2P, but they cut it! So OfflineLAN still has a chance.
- The Online Mode settings will now be preserved on settings exit, but not on world exit, Just like how the other settings behaves (Its default value is ON)
- Added an in-game chat message to let you know if you've opened to LAN with online mode disabled, so you can be more aware when your world is insecure.
26.2 Made it so that you can now open/close LAN worlds without relogging, And with that... You can now toggle Online Mode with various other settings on the fly! I tried it out and it was super unbeleivable how well this works!
That's all, thank you for using OfflineLAN!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pimmstPB:U7x6oOxs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pimmstPB:U7x6oOxs"
}

