Tags
Creators
Details
Licensed ARR
Published 2 years ago
All versions
1.2.3-Fabric
Release
Oh-The-Biomes-Weve-Gone-Fabric-1.2.32 years ago 4,065
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Quilt
Supported environments
Client and server
Required content
Changes
1.2.3
- Fix Oddion Foods Saturation Values
- Fix Colored Sand Recipes using colored sand instead of normal sand
- Update Skyris Village Forage, and Small Houses to non-legacy, add Custom Structure Processors
- Update Skyris Village Large Farm to non-legacy, decrease file size, improve crop randomization
- Update Skyris Village Animal Pen to non-legacy, add Animals
1.2.2-Beta
- Use Fabric API for Point Of Interest Type Registration to fix Forager not getting job on Fabric
- Fix Sheep not being able to Eat off of Lush Grass
- Fix Cattail exploding on Campfire when campfire isn't lit
- Add Recipes for Colored Sand
1.2.1-Beta
- Fix Oddion Foods having wrong Nutrition Values
- Remove need for Explicit BlockPredicate Registration Method
- Update Custom Structure Processor Registration
- Require TYG 1.3.1 - Fixes Trees piercing surface
- Fix Some surface Rule issues in specific cases
- Require CorgiLib 4.0.3.2
1.2.0-Beta
- Update/Add To French Language File (FR_FR)
- Fix Dacite Variants not dropping cobbled dacite when minned and overgrown stone not dropping cobblestone
- Give Sakura Leaves Cherry sound on break
- Fix tall flowers not being able to be used to craft dyes
- Add Forager Trades and Config
- Add Vanilla Trades and Disable Option
- Fix WhitePuffBall age not being reset when picked, Don't call super.use on ages less than 1
- Fix WhitePuffBall growth being incorrect
- Call GameEvent#Shear on successful FireCracker Leaves and Hydrangea Hedge Shears
- Update WTHIT Plugin to new Format
- Implement FruitBlockProcessor for Skyris Village TownCenters
1.1.2-Beta
- Set getBucketItemStack in ManOWar.java to correct Item
- Update Skyris Mason, Weaponsmith, Fletcher House and Armorer to non-legacy
- Use Processor on Skyris Mason, Skyris Fletcher House
- Remove Duplicate Skyris Butcher Shop Entry from Template Pool
- Update Chinese Language File (ZH_CN)
- Add Block and Item Tags for Alliums, Roses, Tulips, Amaranth, Sages and Daffodils
- Remove Winter Succulent and HorseWeed from small flowers tag
- Add Flowering Leaves and Flowering Bushes to Minecraft FlowerTag
1.1.1-Beta
- Remove a bunch of unneeded stuff
- Remove End Sand
- Fix Flower Patch Item being dull
- Add Wooden Fence Gates to Forge Wooden Fence Gates Tag
- Add Icy BiomeTag
- Remove Crimson Tundra, Frosted Taiga, and Frosted Coniferous Forest from Snowy BiomeTag
- Add Other Types of Flowers to Vanilla Flower Tag
- Fix Tillables not working on Forge
- Use Sided Success on Bush like blocks at end of use method
- Call GameEvent#BLOCK_CHANGE on Bush like blocks when they are updated
- Fix swamp biome disabling/enabling
- Update Required CorgiLib Version to 4.0.3.0
- Fix Snowy plants generating on top of non-full snow blocks.
1.1.0-Beta
- Fix some leaves having incorrect drops and not dropping leaves when sheared
- Make Tall Prairie Grass only placeable on BlockTag Dirt to be the same as normal prairie grass
- Make All VineBlocks Compostable and Climbable
- Move All leaves into Wood Class/Creative Tab
- Fix Holly Berry Leaves Drops
- Fix Grass Generating in caves in Allium Shrubland
- Adjust Just Like Grandma's Lang to say both pies
- Make Stairs and Slabs Tags for BWG SandStone Sets and add to Respected Fabric Tags
- Make BWG Desert Plants, Leaf Piles, Flower and Clover patches Compostable
- Add Imbued wood to Fabric Budding Blocks Tags
- Add all BWG Biomes to Minecraft IS_OVERWORLD tag and fabric IN_OVERWORLD tag
- Fix the disabling of some biomes not working
- Fix Cattail Drops
- Change the way we do Biome Modifiers to use biomes and not tags to prevent accidentally adding our features to non-vanilla biomes
- Fix Incompatibilities with Excessive Building, Blooming Biosphere, and Slayer's Beasts
- Update Oh The Trees You'll Grow to 1.3.0 (Required)
- Fix Winter Flowers not being compostable
- Add BWG Flower Default/Warm Feature Equivalents to Vanilla Biomes
- Make Vanilla Additions configurable on Fabric (Not available on forge due to it being in json and not in code)
- Give Horseweed correct box shape
- Add Oddion Bulb to Villager Plantable Seeds ItemTag
- Add Mushrooms to Forge Mushroom ItemTag
- Add a bunch of BiomeTags
1.0.6-Beta
- Fix Skyris Hanging Sign Textures being swapped
- Fix Blue Enchanted Sapling Crashing on place
- Changes to Fruit Leaves
- Pass Supplier of BWGFruitBlock to BWGFruitLeavesBlock instead of supplier of blockstate
- Prevent Bonemealing when leaves are placed by players/decayable/Persistence Value
- Reason for this is fruit should only really be growing when the leaves are attached to a tree
- Fix Fruit Leaves Crash
- Fix Yucca Trees not being growable on sand tagged blocks
- Add Cracked Sand and Sandy Dirt to Sand Block and item tags
- Make Cypress Saplings use 2 by 2
- Fix Yucca Leaves Models
- Add Light to Fairy Slipper
- Make all BWG flowers have No Occlusion
1.0.5-Beta
- Workaround for a crash involving fruit leaves decay (No Drops)
- Change in how decaying leaves drop there fruit
- Change PrairieGrassMixin.java to use Inject to be more compatible with other mods
1.0.4-Beta
- Use Chunk Seeded Random for Crag Gardens Extensions
- Fix Palo Verde Logs and Wood not having drops
- Fix Orchard Trees requiring 2x2
- Fix Incompatibility with Nature's Spirit
1.0.3-Beta
- Fix Lush Farmland and grass not having loottables
- Fix sandy farmland not having a loottable
- Remove Vanilla Igloos from Shattered Glacier
- Fix a bunch of Leaves drops
- Remove Extra ModPlatform Classes, Add getConfigPath to PlatformHandler
- Custom Mushroom Sizes
- Add Huge Mushroom growers to mushrooms blocks
- Add Hanging Sign Recipes
- Make advancements not all Challenges
1.0.2-Beta
- Fix Golden Apple from Green Apple Recipe overriding Vanilla Recipe
- Fix Jacaranda Bushes Missing Collision
- Move Platform based things to AutoService
- Fix Wood Leaves being in Axe Mineable instead of Hoe Mineable
- Fix Fruitblocks not dropping when the leaf above them decays
- Fix palm saplings requiring 2x2 and dirt and not sand
- Fix Firecracker Leaves dropping fir saplings
- Remove the need for PrairieGrassMixin.java on Forge Side by using BoneMealEvent
1.0.1-Beta
- Allow BoneMealing Allium Flower Bushes into Tall Alliums
- Fix Crashing when going near fruit blocks on Fabric
- Fix Podzol Floors in Cakes under Sakura Grove
- Fix incompatibility with William Wythers' Overhauled Overworld
- Add BWG Logs to Logs That Burn Tag
- Fix a bunch of incorrect rendertypes around Plant like blocks
- Remove Surface Lava Pools from Forest like biomes
- Fix ores not genning in Eroded Borealis
- BoneMealing Tall Alliums Makes Giant Alliums
- Increase rate of Pumpkin in Pumpkin Valley
1.0.0-Beta
- Initial release
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NTi7d3Xc:9dRL9CSN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NTi7d3Xc:9dRL9CSN"
}






