Tags
Creators
Details
Licensed ARR
Published 2 years ago
All versions
2.3.1-Forge
Release
Oh-The-Biomes-Weve-Gone-Forge-2.3.1last year 206
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
2.3.1
- Add Missing Spanish (Chile) Language Keys
- Add Missing Spirit Roots LootTable/Drops
- BoneMealing The Hydrange Hedge block will now Drop Hydrangea Hedges
- Fix BWG Planks not being shown to craft specific wood set crafting tables
- BoneMealing Grass Block/Lush Grass Block/Overgrown Stone/Dacite will now grow not just grass but any flower from that biomes flower pool
- Make Tall Allium and Allium Flower Bush make Magenta Dye to match Vanilla
- Add Built-in Support for Repurposed Structures (Adds Forager Houses to Villages) (NeoForge & Fabric) (Credits: TelepathicGrunt)
- Add Pale Pumpkin to Pale Pumpkin Seeds Recipe
2.3.0 -> Major Internal Changes and Refactors
- Add Spanish (Chile) Translations (es_cl) (Credits: Ganbare-Lucifer)
- Generalize Particle, Block and Item Color Registrations
- Finish and Tweak German Translations (de_de) (Credits: ieguana)
- Fix StemBlock/AttachedStemBlock/PitcherCropBlock not being placeable on BWG Farmland (Fabric Only)
- Refactor Entity Renderers into client package and renderer/entity subpackage
- Refactor BWGSounds class from client package into sounds subpackage
- Remove unneeded super calls in block based Mixins
- Fix Cattail Sprout not being consumed when placed on a Campfire
- Decrease Cypress, and Palo Verde Tree File Sizes
- Refactor Platform FarmLandBlock to have Platform Name
- Move Config Classes to Config Package
- Correct BWG Pitcher Plant Item Models
- Slight Change to FruitBlockProcessor#finalizeProcessing to be more Efficient
- Add Config to Enable/Disable Spawning of Oddion and Man O War
- Add Storage Block Tags (Allium and Rose Petal Blocks) (#c name space)
- Fix BWG trades on NeoForge
- Add BWG Items to Wandering Trader Trades
- New BWG Trades Config with Wandering Trader Options, and Option to disable Forager Trades
2.2.5
- Make Pale Pumpkin Set Compostable
- Make GlowCane Shoots Compostable
- Make Cattail Sprouts Compostable
- Fix Animals not spawning in BWG Biomes due to missing block tags
- Add Goats to Howling Peaks
- Add Armadillos to Araucaria, Baobab Savannas, Ironwood Gour and Red Rock Valley
- Add Russian Translations (ru_ru) (Credits: j-tap)
2.2.4
- Fix White Mangrove Trees Canopies Floating above trunks
- Decrease White Mangrove Tree File Sizes and Rename
- Update Simplified Chinese (zh_cn) Translations (Credits: Crown-Fairy)
- Bonemealing Grass Blocks in Allium Shrubland gives chance of any color Alliums and Allium Bushes to grow
- Add Japanese Translations (ja_jp) (Credits: Abbage230)
- Decrease Giant Allium File Sizes
- Fix Howling Peaks spawning in Desert Peak Region
- Add Snow Drops to Eroded Borealis, and Howling Peaks
- Add Winter Cyclamen to Howling Peaks
- Add Protea to Fragment Jungle
- Hitting Fruit Blocks with a Projectile will now cause the block to break with the fruit dropping if it is fully grown
- Fix Incompatibily with Organics Mod
- Clicking on Fruit Leaves with Fruit Item in creative will now place the fruit block below the leaves (Assuming there is air below)
- Clicking on Fruit with Fruit Item in creative will now Age the Fruit Block
2.2.3
- Add Apple Fruit Decorator to Orchard Trees
- Make AttachedToLeavesDecorators private
- Fix Fruit Blocks not Generating on Fruit Leaves
- Update Ukrainian Language File
- Remove Bonemeal interactions between Fruit Leaves and Fruit Block
- Make Fruit Leaves only valid bonemeal targets when there is air below the block
- Make it so Flowering Leaves can't be bonemealed if placed by player
- Give BWGFruitBlock a Codec
2.2.2
- Remove unneeded BWGPumpkin Class
- Use Simpler Code for ManOWar Texture Location
- Fix Soul Torch Recipe with Soul Fruit overwriting Vanilla Recipe
- Decrease Yucca and Baobab Tree NBTTemplates File Size
- Rename Baobab tree files to match the tree name
2.2.1
- Match Pale jack o’lantern Light Level to Soul Fruit block light level
- Fix Fruit Block/Leaves Crash
- Decrease Bush nbt template file size
- Remove some Duplicate Language Keys from German Language File
- Prevent Enderman from Angering when player is wearing Pale Carved Pumpkin
- Allow Vanishing Enchantment on Pale Carved Pumpkin
2.2.0 SpookTober Update -> https://github.com/Potion-Studios/Oh-The-Biomes-Weve-Gone/discussions/149
New Features:
- Add Spirit Wood Set
- Add Pale Mud, Packed, and Bricks
- Add Fluorescent Cattails
- Add GlowCane and Glowcane powder
- Add Soul Fruit, Glow Bottles, Pale Pumpkins
- Add Pale Pumpkin Warden Variant
- Add Pale Bog Biome
- Add Bog Trial Structure
Fixes, Improvements and Other Changes:
- Optimize Crag Garden and Basalt Barrera Generation
- Move from using ID in Fruitblock for Leaves to using Supplier of the Leaves Block
- Increase Pumpkin Generation in Pumpkin Valley Biome
- Update German Language Translations
- Add Pixie Club Music Disc to Forgotten Village House and Temple Chest Pools
2.1.5
- Fix and Add Missing Mossy Red Rock and Mossy Stone Recipes
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NTi7d3Xc:oSQUphDQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NTi7d3Xc:oSQUphDQ"
}






