Tags
Creators
Details
1.1.0
Compatibility
Required content
Changes
There are 10 new options!
- Primed TNT Z-Fighting
- Show Map Arms While Invisible
- Shadow Offset
- Show Shadow In Inventory
- Remove Hitbox Look Vector Line
- Remove Hitbox Eye Height Line
- Close Door Sound
- Wither Armor Texture
- Rider Eye Height
- Sleep Eye Height
- Mipmap Precision
The old hitbox toggle was split into the two hitbox options mentioned above. There are also now more categories within the configuration menu! The new categories are models, textures, sounds, particles, hitboxes, and offsets.
Currently, the Mipmap Precision feature is incompatible with OptiFine. Hopefully, a workaround for that will be possible by the next release.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UD5CuiYt:Iu7jLnqG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UD5CuiYt:Iu7jLnqG"
}



