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Licensed GPL-3.0-or-later
Published last year
Updated last year
All versions
2.0.0
Release
Olive 2.0.0last year 134
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.5
Platform
NeoForge
Supported environments
Client and server
Changes
- Replaced the catch with a mimic of Source Engine's cubemap generation to add more from the source material. (heh... get it...)
- Fixed the AI breaking when a server shuts down. Now when the server shuts down it just doesn't save the entity to the files. Note: This only affects servers, they will remain in a singleplayer world.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MyboqzFD:Y9vNa3Qy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MyboqzFD:Y9vNa3Qy"
}

