All versions
1.1.0
Release
Omega Recon: Military Armor 1.1.0last year 242
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Added new items:
- Crimson Helmet
- Crimson Vest
- Kevlar Chin Guards
- Twaron Chin Guards
- Dyneema Chin Guards
- Crimson Chin Guards
- Specialist Chin Guards
New armor types: Boots and Chin Guards. These all offer the same stats and the differences are cosmetic.
Armory:
- Added support for leg armor and boots slots
- Changed the armor stand to have arms and no baseplate
- Added a tooltip to the clear button
- Adjusted the cost number display to better match vanilla and it now properly pads
- Changed the purchase text from "Buy" to "Purchase"
- Adjusted the pricing of items to a power of 4 and overall reduced the prices
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WedZQROW:T2I48xos"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WedZQROW:T2I48xos"
}

