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Update 2.-0 is here!!
There are a lot of new features, I don't want to spoil everything
There are also some bugfixes

Fixed issues #4 and #5

  • Added config file
  • Changed Repulsor energy cost calculations, making a pulse with zero radius and full force will no longer cost you 10000FE
  • Reworked Pulse backend
  • CC API changes:
    • Ranamed recalibrate() to recalibrateByIdx()
    • Renamed recalibrateById() to recalibrate()

Added compat with Valkyrien Skies 2

Added stasis pulse for repulsor
Added recalibrateById to repulsors API

Updated to 1.18.2

Changes:

  • Switched from using OpenComputers to CC: Tweaked

Additions:

  • Custom dispenser definitions, more on the wiki

Additions

  • Added modded arrow support to the dispenser

Fixes

  • Fixed Entities disappearing when near center of repulso's pulse
  • Fixed server crashing, and other server related issues

Project members

LubieKakao1212

Owner


Technical information

License
MIT
Client side
required
Server side
required
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