Update 2.-0 is here!!
There are a lot of new features, I don't want to spoil everything
There are also some bugfixes
- Added config file
- Changed Repulsor energy cost calculations, making a pulse with zero radius and full force will no longer cost you 10000FE
- Reworked Pulse backend
- CC API changes:
- Ranamed recalibrate() to recalibrateByIdx()
- Renamed recalibrateById() to recalibrate()
Added compat with Valkyrien Skies 2
Added stasis pulse for repulsor
Added recalibrateById to repulsors API
Updated to 1.18.2
Changes:
- Switched from using OpenComputers to CC: Tweaked
Additions:
- Custom dispenser definitions, more on the wiki
Additions
- Added modded arrow support to the dispenser
Fixes
- Fixed Entities disappearing when near center of repulso's pulse
- Fixed server crashing, and other server related issues