Compatibility
Minecraft: Java Edition
1.21.1
1.20.4
Platforms
Supported environments
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Creators
Details
Licensed MIT
Published last year
Updated 2 weeks ago
Changelog
- Updated to Minecraft 1.21
- Ported to Neoforge, mod is now Multiloader, and will support both Fabric and Neoforge for the foreseeable future
New Content
-
Added Bucket of Starcleaver Golem (the new objective best item in the mod)
-
Added a post-processing effect to Firmament Fractures
- Disabled on Fast Graphics for performance, and on Fabulous Graphics because I haven't got it working there yet
-
Added Stellar Mulch and Mulchborne Tuft
- These are just decorative
-
Added Stellar Farmland
- Is farmland, but a little bit better, doesn't need water
- Under starlight, becomes even better, speeding up crop growth
- However, fully grown crops can get converted into Bisreeds, and crops of any age next to Bisreeds can convert into Bisreeds
-
Add Bisreeds
- Can (sometimes) drop Bisreed Root (seed item)
- When grown, drops Bismuth Fleck(s)
- These can be crafted into Starflecked Bismuth (6 <-> 1)
-
Added Bismuth Pegasus Armor
- Crafted from Starflecked Bismuth, Bismuth Flecks, Starbleached Pearl
- Lets a Horse become a Pegasus
- This lets them fly (briefly) and glide
- Flight and gliding is substantially buffed under starlight
-
Added Subcaelic Dux and Torpedos
- The Subcaelic Dux is a naturally-spawning neutral miniboss, which uses Subcaelic Torpedos as minions/ammo
- Upon death will fly into the air and spew Phlogistic Fire and explode
-
Added Phlogistic Fire, Phlogiston Sacs, Hollowed Sacs
- Hollowed Sacs can be obtained by tossing Ink Sacs into a Starbleach Cauldron
- Hollowed Sacs can store Phlogistic Fire, becoming Phlogistion Sacs
- Phlogiston Sacs can release Phlogistic Fire
- Phlogistic Fire is spewed by the Subcaelic Dux on death
-
Added Nuclear Stormcloud, Nuclear Stormcloud in a bottle
- Will spawn on firmament fracturing, moves around dropping Nucleosyntheseeds before dissapearing
- Can be disabled by setting the gamerule
operation_starcleave:spawnFractureByproducts
to `false
-
Added Nucleosyntheseed, Nucleic Fissureroot, Nucleic Fissureleaves
- Nucleosyntheseeds will spread upwards and downwards, tunneling through the eart, they grow Fissureroot and Fissureleaves
- Can be burnt by Phlogistic Fire
- When ignited, Nucleosyntheseeds will explode
-
Added Petrichoric Plasma, Petrichoric Vapor, Coagulated Plasma, Plasma Ice
- Formed when a Nucleosyntheseed explodes
- Petrichoric Plasma can be Bucketed... it isn't good for the bucket
New Minor Features
- Dispensers can now fire Firmament Rejuvenators and Splash Starbleach Bottles
- Holy Moss Blocks now revert to Stellar Sediment when covered
- Holy Moss Blocks can now be spread via bone meal
- Damaged firmament now blocks rain and snow
Changes and Additions: Starcleaver Golem
- Added some sounds to Starcleaver Golem
- Feeding Starcleaver Golems Gold Nuggets will heal them and make them follow you
- Starcleaver Golems can walk on fluids
- Starcleaver Golems' post-Cleave crash-landing explosions now cause starbleaching
- Other minor Starcleaver Golem Changes
Changes: Starbleach Cauldron
- Starbleach Cauldron recipes are no longer hardcoded, and can now be defined via datapack
- Starbleach Cauldron recipes can now take 'fractional' amounts of Starbleach (which is implemented via probability)
- Starbleaching Food is now cheaper, one bottle can Starbleach multiple items of food
- Natural blocks can now be Starbleached in a cauldron e.g. Dirt -> Stellar Sediment
- Throwing items into Starbleach Cauldrons will now Starbleach them
- Dispensers can now fill cauldrons using Starbleach Bottles
- Starbleach Cauldrons can now hold 7 bottles of Starbleach, instead of 3
Changes: Firmament
- Added screen shake to firmament fracturing
- Added glow effect to firmament fracturing
- Creative Players can now remove Damaged Firmament Tiles via mining
- Skylit areas beneath damaged Firmament now use different mob spawning tables; most normal hostile mobs will not spawn there
- Adjusted fracture shader, the "static" now persists for a short time rather than changing every frame, the fracture shifts around slightly, got more interesting shapes (eg clusters of circles)
- Updated skybox visuals
- Lowered Firmament to be the same as world height limit
Changes: Firmament Rejuvenator
- Updated Texture
- Altered Firmament Rejuvenator stack size and throwing behaviour, now hold to charge throw
- Boosted tracking range
Minor Tweaks
- Lowered hardness of most added blocks
- General tweaks and reworks of many textures
- Updated in-game mod logo and description
- Minor tweak to firmament fracturing behaviour
- Tweaked recipes for chiseled starbleached tiles, blessed carpet, imbued tiles, splash bottle, rejuvenator
Internal Changes
- Some assets now use Datagen
- Fracture rendering now uses the damage map instead of the old tile system
- Minor changes to Starcleaver Golem NBT
Resource Pack Changes
- Changed starbleach death message translation keys from
death.attack.operation_starcleave_starbleach
todeath.attack.operation_starcleave.starbleach
Bugfixes
- Fixed starbleach pearl blocks not dropping
- Fixed stardust and short holy moss missing explosion checks in loot tables
- Fixed Imbued tile recipe group
- Fixed Blessed bed recipe book requirement
- Short holy moss now uses non tinted model
- Possibly other things, whatever "etc etc" means
- Fixed minor Starcleave Golem door animation bug
- Fixed Imbued Starbleached Tiles particle positions being incorrectly offset
Files
Metadata
Release channel
BetaVersion number
0.2.0.fabricLoaders
Game versions
1.21.1Downloads
46Publication date
March 14, 2025 at 11:34 PMPublisher

Phanastrae
Owner