All versions
0.2.0.2.neoforge
Beta
[NEOFORGE] Operation: Starcleave 0.2.0.22 years ago 169
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Misc
- Updated homepage url to now link to the Modrinth page, rather than the Github page
- Updated the Mod's icon image.
Accessibility Settings
- Setting
Hide Lightning Flashes: ONnow disables the lightmap flash caused by Fracturing the Firmament, and not just the sky flash. - Reducing the
Damage Tiltand/orDistortion Effectssettings now reduces the effect of Screen Shake.
Tweaks and Optimisations
- Phlogistic-hyperflammables no longer boost burn chance, only spread chance.
- Exploding Nucleosyntheseeds now directly replace nearby hyperflammables with (high-age) Phlogistic Fire.
- Increased age of fire created by Nucleosyntheseeds and hyperflammables (thus reducing spread speed).
- Pegasus Flight power now drops off above the Firmament.
- Pegasus Flight power is now based on a range of Firmament Tiles above the Pegasus rather than just the single Tile directly above it.
- Nucleic Fissureleaves now only replace blocks that are
minecraft:replaceable_by_trees, rather than all replaceable blocks. - Nucleosyntheseed explosions now spawn nuclear smoke particles instead of vanilla explosion particles.
- Reduced the number of large nuclear smoke particles otherwise spawned by Nucleosyntheseed explosions.
- Large nuclear smoke particles can now pass through blocks.
- Reduced average lifetime of large nuclear smoke particles.
- Tidied some render code.
- Minor tweaks to profiling in FirmamentRenderer.
- Reduced frequency of Firmament Glimmer particles.
Bugfixes
- Fixed client Firmament data not getting reset properly when changing worlds, leading to e.g. fake Fractures appearing when Fracturing the sky on new worlds.
- Fixed fog color changing when Firmament Fractures are visible.
- Fixed Nucleic Fissureleaves looking weird on Fast graphics.
- Fixed Starbleached Leaves still using cutout rendering on Fast graphics.
- Fixed Firmament Rejuvenators using the old Firmament height for collisions.
- Fixed Fractures rendering with incorrect transformations in Mirror Mod's mirrors.
- Fixed Fracture light/fog rendering incorrectly with weird camera rotations (e.g. Splinecart).
- Fixed Fracture light/fog rendering incorrectly with Affinity.
- Made sure to actually include access wideners, to avoid potential issues (Fabric).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6EXJCB46:K55EJHxB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6EXJCB46:K55EJHxB"
}

