All versions
1.12.0
Release
Orevein 1.12.04 days ago 79
Compatibility
Minecraft: Java Edition
26.3
Platforms
Fabric
NeoForge
Supported environments
Client-side
Changes
Added
orevein-1.12.0-V26.3-universal.jar (SHA-256 be20f5dd30181e63b1eacb59a6ead02734d99790e3389b45ed477b17dc2df45d)
- Shapes. The Custom page of the radial menu has a Shape entry: left-click browses, right-click applies. Box is the old two-corner selection. Every other shape stands on your feet, faces the wall you look at, and digs in one instant swing. Sneak + scroll sets its size. Gated by the Custom Size XP like before.
- Length shapes, 1 to
maxShapeSize(256) blocks per swing: Hall 1×2, Tunnel 3×3, Tunnel 5×5, Rail (3×3 with a groove for track), Stairs (2 wide), Spiral (3×3 around a solid centre), Branch (1 wide, side stubs everybranchSpacing), Shaft (2×2 straight down in front of you). - Span shapes, 3 to 64 wide: Circle, Cross, Dome (half circle on the floor), Room (that wide and deep; aim up and scroll for the height, 2 to 64).
- Stairs and Spiral climb when you aim more than 10 degrees up, otherwise they descend.
- Length shapes, 1 to
- Shape preview. Sneaking outlines what the next swing breaks and shows its durability cost (Unbreaking is counted), in red when your tool cannot afford it. Scrolling pins the outline to the block you were looking at until it is dug, you attack, or you walk 3 blocks away.
- Shape wear. Every two sizes above a shape's minimum add one durability per block, so 9 steps of stairs cost 5 each.
shapeWearStepsets the rate, 0 turns it off. - Quick stack. Sneak + right-click a chest, barrel or shulker box with a pickaxe to store items in it. Match mode only moves items the container already holds; sneak + scroll up on the container switches to dump all (everything but the item in your hand), scroll down back to match. Double chests count as one. Locked containers refuse like they do in vanilla. The mode is saved per player, and
enableQuickStackturns the feature off. - Continuous tunnels. Sneak + swing in 1×2, 3×3, 5×5 or Box keeps digging forward while you hold sneak, one slice at a time at the speed of its slowest block. A run stops on release, at
maxContinuousBlocks(256),continuousTunnelRange(24) blocks out, at lava, water, sand or gravel, or when the tool gives out.continuousTunnelsturns it off. Run blocks pay no XP.
Changed
- Minecraft 26.3. Built against Fabric API 0.161.0 and NeoForge 26.3.0.6. Older game versions keep the 1.11.x jars.
- Rarity-weighted XP. Breaking a block with a pickaxe now pays XP by what the block is instead of a flat 1. Stone, cobblestone, deepslate, netherrack, dirt, sand and gravel pay 0.5. Copper, coal and quartz pay 1.5, iron 2, redstone and lapis 4, gold 5, diamond and emerald 10, ancient debris 15. Deepslate ores pay the same as their surface version, and modded ores tagged
#c:orespay 3. Half points carry over to your next block, so two stone still pay 1. An overlay shows the gain whenever it is not 1. EditxpWeightsinconfig/orevein.jsonto change any of it.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fsZC35ec:UvqC1Jk3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fsZC35ec:UvqC1Jk3"
}

