1.0
Compatibility
Required content
Changes
For this to work, you need the Origins Mod. You can choose a different character to become your origin to experience Minecraft.
This Origin is Coded in newest version of origin, so for lower versions or forge version, there may having bugs that not expected.
Forgotten Armor Revive
After getting an upgrade from his Master, he begain his adventure of exploring this world, and still fighting. Forever.
- 🛡️Living Armor
- You have Maximum of half heart as default. You won't run out of hunger, and you dont have natrual regeneration. All damage on you only deal half heart to you. You cant swim up in water.
- ⬆️Self Upgrade
- You wont get any defense point from armor, instead, you recieve extra health per defense point.
- 🪨Heavy
- All damage on you only deal half heart to you. You cant swim up in water.
- ⚔️Own style
- The better stats( Attack Damage * Attack Speed) of your holding weapon/ tool, the higher movement speed you gain from running, but slower from walking. You dont like using bow, crossbow, shield and trident.
- 🔄Reverse Hold
- Your attack will mark on target. Using (Primary Active), you can switch the position and item on main hand with your marked target. Cost 3 Mana. 5s Cd.
- ✨Blessed Soul
- By the bless from your Master, he give you an chestplate before you go. Villager and Iron Golem no longer scare of you, But you still are little transparent and having gray vision.
Mystery power
- You have a mana system, but you can only restore it by using (Primary Active) when holding [Amethyst Shard/ Block] or standing still for some period of time. You will increase your maximum mana from four to seven by having a [Nether Star] in your inventory.
Mystery Source
- You can craft [Budding Amethyst] with four [Amethyst Block], You will gain {Regeneration} when restoreing extra mana, level will scale with the extra mana you gain from restoreing it.
- Any question can ask in the discord server ::: )
- Michael Ten Discord Server
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZzSJ8bMb:djyTmcrp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZzSJ8bMb:djyTmcrp"
}

