Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

440.1k downloads
769 followers
Created3 years ago
Updated2 days ago

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1.20.2: Origins 1.12.4

Changelog

[O] marks the changes in Origins while [A] marks the changes in the underlying Apoli version.

Changes

  • [A] Simplified implementation of modify_food power type for making items always edible.
  • [A] Simplified implementation of modify_grindstone power type.
  • [A] Added support for * (current namespace/path) in REGEX_MAP data type (used by the replace_loot_table power type.)

Fixes

  • [A] Fixed condition logic in replace_loot_table power type.
  • [A] Fixed edible_item power type not working on items usable on blocks.
  • [A] Fixed exposed_to_sky and brightness entity condition types not accounting for the world's ambient darkness (in most cases.)
  • [A] Fixed modify_enchantment_level power type not working on empty item stacks (in some cases.)
  • [O] Fixed origin entity condition type crashing the game by specifying an origin layer that doesn't exist.

Apoli changelog: v2.11.5

Origins full changelog: v1.12.3...v1.12.4

Files

Origins-1.20.2-1.12.4.jar(2.92 MiB) Primary Download
Origins-1.20.2-1.12.4-sources.jar(389.11 KiB) Download

External resources



Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID