1.0.0
Compatibility
Changes
-added 14 natural blocks -added 1 decorative block -added 9 plants -added fallen logs -3 stick variants for each overworld wood type -10 new functional blocks/items -20 new bugs -added rats -added warblers with 8 variants -added prairie dogs -added starter manual -revamped plains biome -updated desert and jungle biomes -replaced some of the worlds stone with new variants in certain biomes -added a water bar, requiring drinking purified water -added water sickness and dehydration -added purified water -added desert storms during the rain and thunder events in the overworld -most hostile mobs now only spawn under y=62 -increased the day to 4x the length of vanilla
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-removed classes for unrealistic goals -removed metalsmithing due to boring unnecessary playability
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pmYQyX8t:AyJFVvcD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pmYQyX8t:AyJFVvcD"
}

